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Where Are We Going, & How Did We Get Here (The Future) by Mark Schubin

Recorded during “An Evening with Mark Schubin” at the SMPTE New England Section, Dedham Holiday Inn on May 14, 2015. We’ve sort of made it into the era of digital cinema and HDTV. What’s next? 4K? 8K? higher frame rate? higher dynamic range? wider color gamut? more immersive sound? direct brain stimulation? Will we still […]  More

Sensor-Lens Options for 4K Acquisition

Recorded at the 2015 HPA Tech Retreat, Hyatt Regency Indian Wells, CA February 12, 2015 Are “4K” cameras really 4K? Is de-bayering a form of upconversion? Why should lenses be different for HD and 4K? Why are higher-resolution image sensors usually bigger than HD sensors? Was there ever a real 4K camera? Mark Schubin provides a […]  More

Technology Year in Review

Annual Technology Year in Review recorded at the 2015 HPA Tech Retreat, Hyatt Regency Indian Wells, CA February 11, 2015 Direct Link (13 MB / 10:36 TRT): Technology Year in Review Embedded:  More

Everything Else

Recorded at the HPA Tech Retreat Super Session, Hyatt Regency Indian Wells, CA February 10, 2015 The moving-image media are now all file-based and post-produced — except, that is, for news, sports, and live events ranging from awards shows to zoo births, with art-exhibit openings, ballet, concerts, opera, and theater thrown in.  Even in movie […]  More

Understanding Frame Rate

Recorded on January 20, 2015 at the SMPTE Toronto meeting. In viewing tests, increased frame rate delivers a greater sensation of improvement than increased resolution (at a fraction of the increase in data rate), but some viewers of the higher-frame-rate Hobbit found the sensation unpleasant. How does frames-per-second translate into pixels-per-screen-width? One common frame rate […]  More

UHD: Beyond the Hype

Recorded November 12, 2014, NAB’s CCW+SATCON, Javits Convention Center, New York. With CES 2015 beginning tomorrow, Mark Schubin asks: What do viewers appreciate most about UHD? Higher resolution, frame rate, dynamic range? Wider color gamut? More immersive sound? What do those mean for production, post, and distribution? Can more become less? Follow the beyond-HD journey […]  More

The New Second Screen: Live Theater Broadcasts

The New Second Screen: Live Theater Broadcasts Recorded November 7, LiveTV:LA, Loews Hollywood Hotel, CA. The Metropolitan Opera led the charge in live simulcasts to movie theaters but now pop concerts and other musical performances are following suit. Mark Schubin, SMPTE fellow, discusses how the Metropolitan Opera delivers a rich and compelling experience that has […]  More

The Fandom of the Opera: How the Audience for a Centuries-Old Art Form Helped Create Modern Media Technology

Presented as part of National Opera Week at Stevens Institute of Technology, College of Arts & Letters, Hoboken, NJ on October 30, 2014. Believe it or not, electronic home entertainment was invented for opera audiences. So were consumer headphones, movies, newscasts, and pay-cable. The first sportscasts were in opera houses. The first wireless broadcast? The […]  More

Baseball & Opera? Opera & Baseball?

Recorded Wednesday, October 29, 2014. A free event for National Opera Week 2014 at GoingGoingGoneSports Gallery at the Atrium at Citigroup Center in New York City (with special thanks to Boston Properties and WorldStage). Babe Ruth sang in opera houses.  The manager of the Metropolitan Opera House wears a World Series ring.  Baseball fans started […]  More

An Eclectic View of IBC 2014

On exhibit floors that had products ranging from 8K cameras to automatic captioning, why were many visitors excited about Skype? At a conference where the title of one presentation began “Minimising nonlinear Raman crosstalk,” why did one press report comment on cinema-auditorium lighting and the gross receipts of one episode of one TV show? Between […]  More

So, Tell Me More About More

“So, Tell Me More About More” Presented at the SMPTE-HPA Symposium El Capitan Theatre, Hollywood, CA Recorded October 20, 2014. Get schooled in the technical considerations necessary to wrap our heads around resolution, contrast, color, frame rate, screen brightness, and immersive sound. A nuts and bolts, step-by-step explanation that will serve as the foundation to […]  More