Thanks to
Calrec Audio, more than 300 million people heard the final whistle — and all
the other action — when Manchester United defeated
The match was the first all-English final in the contest’s 52-year history, and
UEFA appointed
“Visions built the technical operations centre (TOC) with its HD3 truck at the core,”
said
Working on his third UEFA Cup Final in as many years, BAFTA award-winning sound
designer Robert Edwards mixed the world feed in HD3. Edwards is at the
forefront of live-to-air 5.1 surround sound. Besides mixing
“This was an interesting game and having three Calrec consoles on site made
things so much easier,” Edwards said. “We used a SoundField mic to capture the
5.1 crowd bed, and we supplemented that with other crowd mics. An additional 16
mics were placed around the pitch, and I spent all my time chasing the ball
around with the faders! It was a very comprehensive mix. Of course, 5.1
presents very specific problems, especially when you are producing multiple
surround feeds alongside all the ISO feeds. Calrec’s TFT displays offer plenty of
flexibility, and one can be sure of what is being sent even in the most complex
setups.”
The delay issue poses particular challenges when working in a complex HD show.
While the soccer match rarely necessitated applying much delay to any one
channel, the audio operator required quick and easy access to multiple legs.
Because delays were introduced in so many places, the amount of delay built
into the Calrec consoles as well as their flexibility proved crucial to audio
success for the match.
From SportsVideo.org
Calrec Captures Right Mix For UEFA Cup Coverage
Posted in:
HEADLINES
By [unknown placeholder $article.author$]
Jul 9, 2008 - 4:42:37 PM
Jul 9, 2008 - 4:42:37 PM
© Copyright 2008 by SportsVideo.org