Viz|World version 1.2 Creates 3d, channel-branded maps in minutes
introduced the latest version of its Viz|World mapping software, Viz|World
Version 1.2. Viz|World is a template-based solution that enables users to
create branded maps and geographical animations in real-time from within most
of Vizrt’s control applications. Viz|World’s embedded interface within other
Vizrt software applications allows users to quickly generate branded, animated
maps and add them to graphic templates or directly to a 3D scene.
version of Viz|World is now fully integrated with Microsoft’s Virtual Earth
platform for on-demand delivery of high-resolution satellite and aerial
imagery. Through this product integration, broadcasters can now use imagery
products stored on Microsoft’s Internet-based Virtual Earth platform with the
control they are accustomed to with Viz|World. 3D graphical elements can be
added to the satellite imagery in real-time using a template-based system.
is also now also fully integrated with the newest version of Viz|Artist Version
3.0. Among the many advances inherent in Version 3.0 are: RTT Advanced
Materials plug-ins for photo-realistic rendering of 3D objects and materials,
new Visual Data Tools (VDT) plug-ins for increased financial and statistic
database functionality and enhanced interactivity with touch screen devices.
is powered by Viz|Curious World Map technology. Maps or templates are first
prepared using Viz|Curious World Maps and Viz|Artist design software. Those
templates and maps are stored within a Viz|World server that can be accessed by
any number of users throughout an organization. Maps are available to clients
such as Viz|Content Pilot control and management, Viz|Artist, Viz|Trio CG, and
Viz|Weather software. The Viz|Engine renderer accesses the Viz|World server to
play out the maps.
the power of our template-based system, users can define the look and feel of
maps with consistent branding in real-time,” said Halid Hatic, VP Business
Development, Mapping Technologies, Vizrt. “From within the familiar Vizrt
software, users can easily define how the map operates, whether it’s the
inclusion of 3D objects or animation, and the operator can play out the content
of the map. Previously, maps created within a 2D template could not be changed
once rendered. With this latest version of Viz|World, maps can be changed at
the last minute at any stage of the process.”