SVG Esports How-To Series: Producing a Live Rocket League Competition With Ball State University’s Chris Taylor and Brad Dailey

In this presentation from the SVG College Summit, learn the tricks of the trade to producing a live esports event

Esports is exploding, and producing an esports event presents unique challenges for live-content creators. In this special series from SVG, take a concentrated look at how some of the top esports brands put together their live-streamed productions. From the operational requirements to the creative storytelling techniques behind some of the biggest esports, get advice on how to enhance your esports production or how to build an operation from the ground up.

It’s soccer, but with cars! Rocket League has gained tremendous popularity in the esports world thanks to its fun and exciting pace of play as well as its being a relatively easy game for casuals to grasp. As one of the few colleges already engaged in the production of live esports, Ball State Sports Link shares what it took to get started in esports production and offers advice of the technology and storytelling strategies that make a Rocket League production shine.

The conversation features Brad Dailey, assistant director, digital sports production/instructor of telecommunications, Ball State University, and Chris Taylor, senior director, digital sports production, Ball State University. The talk is moderated by Brandon Costa, director of digital, SVG. This session was hosted at the 2019 SVG College Summit.

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