SVG Summit:CONNECT Preview – Virtual Roundtables Offer Deep Dives Into a Dozen Sports-Production Tech Segments
The goal of SVG Summit:CONNECT will be to allow each attendee to get the most out of the event, and the best way to do that is by attending daily Roundtable Sessions focused squarely on their area of expertise or topics they are most interested in. Everyone is a speaker at these SVG committee and community sessions, which will emphasize discussion, debate, and discovery.
Roundtables will address the following topics: Automated Production Tools, Betting/Predictive Gaming, College Sports, Cloud-Based Production, Digital Content and Social Media Production, Future of Truck Design, Future of Remote Production, Graphics and Augmented Reality, OTT and Streaming, Sports-Content Management, TranSPORT, and Venue Production/Technology.
DAY 1 ROUNDTABLES (Dec. 14)
2:00 – 3:15 p.m.: Cloud-Based Production
The Roundtable will provide insight into how the cloud, virtualization, and SaaS are dramatically transforming the entire video-production ecosystem. Sports-production leaders will discuss how the rise of remote workflows and virtualized infrastructure as a result of the pandemic is making cloud-based production more relevant than ever today and what it means for tomorrow.
2:00 – 3:15 p.m.: Digital Content and Social-Media Production
Throughout the COVID-19 pandemic, fans have been stuck at home and unable to enjoy an in-person game-day experience. As most venues around the country await the return of patrons, the main conduit between teams and their loyal fanbases has been the digital space. In this Roundtable, professionals from different leagues explain how their production team is developing digital-first content and live streams and how mobile apps, team websites, and social-media platforms are uniting fans who remain apart.
3:30 – 4:45 p.m.: Sports-Content Management
This Roundtable is designed for SVG members and sponsors looking to learn about the latest developments in MAM workflows, archive/storage technology, and metadata management. The conversation will feature MAM leaders from major broadcasters, leagues, teams, and vendors providing insights on how the industry has reacted to the pandemic and how it’s changing content-management workflows. This is a can’t-miss conversation for anyone looking to stay up-to-date on the latest developments in the MAM and storage sector and what is coming in the future.
3:30 – 4:45 p.m.: College Sports
Following a year of tremendous uncertainty, live-video-production professionals on college campuses across the country are getting back to work. Whether it’s producing for in-venue videoboards or live-streaming games for fans to consume elsewhere, new and re-imagined workflows are being deployed to safely and efficient feed the content beast. Join the SVG College community to discuss topics ranging from live-production tools to automated production to student training and beyond.
Day 2 Roundtables (Dec. 15)
2:00 – 3:15 p.m.: Betting/Predictive Gaming
As sports betting booms in several states across the U.S., sports-content creators — from major national networks to leagues to digital-first media companies — are diving in with a wealth of new interactive experiences to drive engagement approaches ranging from free-to-play games to full-on gambling. Data and video are the heartbeat of it all. Take a deep dive into the developments in this exciting space with content and technology experts looking to deliver the next generation of live-sports-video engagement.
2:00 – 3:15 p.m.: Venue Production and Technology
Without fans in the stands, in-venue professionals had to devise other ways to put their control rooms to use. From videoboard elements to fabricated crowd noise, crews had to get creative with their planning and execution. In this Roundtable, directors and managers of in-game presentation discuss how content strategies and production philosophies have shifted since the return of live sports, what lessons can be learned from NFL franchises with in-stadium fans, and how remote/cloud-based technologies played a vital role while crew members were working from home.
3:30 – 4:45 p.m.: OTT and Streaming
The consumption of live sports through streaming channels climbed yet again in 2020, and the mechanisms used to deliver live video to smartphones, connected TVs, and other devices continue to evolve and mature. How will personalization, discovery, interactivity. and fan-engagement technologies help sports leagues, networks, and digital-native media companies engage with, monetize, and ultimately grow and retain a subscriber pool? Get first-hand perspectives and insights from some of the smartest minds in digital sports production on where OTT and streaming platforms are headed after an unpredictable year.
3:30 – 4:45 p.m.: Automated-Production Tools
The evolution of tools for automating production continues to accelerate, and they are playing a bigger part in more and more productions. Join us to discuss the latest tools, their use cases, and how AI and machine learning are taking them to the next level.
Day 3 Roundtables (Dec. 16)
2:00 – 3:15 p.m.: Future of Truck Design
Mobile production units will always play a big role in production, but new forms of connectivity and their ability to serve as a hub connected to remotely located production personnel opens up new possibilities for their configuration, the number of positions needed, and more. Join us for an open and free-form discussion of key concepts in the future of truck design.
2:00 – 3:15 p.m.: TranSPORT
The TranSPORT Roundtable will focus on the current state of live-contribution and -distribution technology. This open conversation will address the most pressing transport issues related to satellite, fiber, IP, bonded cellular, and more. Technology leaders from major sports broadcasters and broadcast vendors will help lead this conversation and examine the latest developments in live-sports backhaul.
3:30 – 4:45 p.m.: Future of Remote Production
What is the future of remote production? Will it move to the cloud? Will it remain onsite? What technology developments on the horizon will have the biggest impact on how sports are produced? And how can production professionals, manufacturers, and remote-production–technology providers ensure that they are ready for the road ahead?
3:30 – 4:45 p.m.: Graphics and Augmented Reality
The Sports Graphics and AR Roundtable is designed for SVG members and sponsors looking to learn about the latest developments in graphics, augmented reality, and data visualization for live sports broadcasts. Sports-graphics leaders from major broadcasters, leagues, teams, and vendors will address how the pandemic has impacted their workflows today and how these workflows could have a lasting impact.