NBA 2K League, ESL, Populous, Esports Engine Dissect the Thrill – and the Challenge of Returning to LAN Events
Executives shared their thoughts during a panel at the 2021 SVG Esports Production Summit
As in-person esports events return, the live-production industry is confronting a “new normal,” which blends the remote workflows deployed during the pandemic with traditional onsite production methods.
When it comes to large, fan-attended esports tournament, what excites and even scares production pros in the industry? That was one of many topics discusses last month at the annual SVG Esports Production Summit.
Panelists (left to right):
TJ Canty Jr., NBA 2K League, Director of Events and Operations
Andrew Lane, FACEIT, Director of Broadcast and Production
Amber Luther, Populous, Planner, Senior Associate
Heather Rosenfeldt, ESL Gaming America, VP, Business Operations
Ryan Thompson, Esports Engine, Co-Founder and Chief Production Officer
Brandon Costa, SVG, Director of Digital
To watch the full session, as well as plenty of other panels from the SVG Esports Production Summit complete catalog of content from that event, CLICK HERE and login or register for access.