SVG PLAY: Go Behind-the-Scenes of the Virtual Studio That BBC Sport Launched For the Beijing 2022 Olympics
BBC Sport, Creative Director, Motion John Murphy goes inside the design and tech choices
Story Highlights
Hosted at the Helen Mills Theater in New York City on May 24, the SVG Sports Graphics Forum brought together creative and technological leaders behind marquee sports broadcasts for a day of networking, information exchange, and idea sharing all around the rapidly-changing world of live sports graphics. In addition to the live event, SVG hosted a special virtual extra on June 1 as a followup to dive deeper into some projects with speakers who were unable to make the event in New York City.
From groundbreaking remote-production workflows to eye-popping virtual studios, BBC Sport innovated in a variety of ways for its coverage of the Tokyo 2020 and Beijing 2022 Olympic Games.
After deploying a largely at-home operation that heavily leveraged virtual studios for its Tokyo 2020 coverage, BBC Sports unveiled a new VR studio for Beijing that took viewers from a mountainside log cabin to a virtual ski resort, and beyond.
In this virtual case study presentation, get an inside look at how BBC Sport’s virtual studio efforts for the two Olympics Games differed in their approach but ultimately resulted in the same end goal.
Presenter:
John Murphy, BBC Sport, Creative Director, Motion