Brandon Costa, Director of Digital

Brandon Costa, Director of Digital

Brandon Costa is Director of Digital for the Sports Video Group, where he covers the sports video production industry, with a focus on game production, live streaming, over-the-top (OTT), social media, and other digital distribution technologies and platforms. He also directs SVG's internal digital strategies launching the company's video platform, 'SVG PLAY,' and serving as executive producer and host of The SVG Podcast. Costa serves as program director of both the SVG College Summit and the SVG Sports OTT Forum. Prior to his time at SVG, Costa spent five years hosting programs, producing voiceovers, and writing editorial content for MLB Advanced Media in NYC. He has also served as community sports editor at the Asbury Park Press in Neptune, NJ. He began his career at WRHU Radio in Hempstead, NY as a sportscaster. A native of Hazlet, NJ, Costa is a graduate of Hofstra University. He currently resides in Saint Paul, MN

Recent Posts by Brandon Costa, Director of Digital

NAB Perspectives: Harmonic’s Alexander Dishes on 4K Playout and OTT

While 4K acquisition tools tend to grab the headlines at the show, encoding, compression, and playout are essential pieces of the puzzle and are seeing tremendous innovation. Among the highlights for Harmonic this week was the official launch of the Spectrum X, the company’s first playout server offering SDI and IP I/O with up/down/crossconversion in […]  More

NAB Perspectives: The Studio @ B&H’s Suissa on 4K Tech for Sports and the Growth of Drones

With sales and expertise in the entire gamut of production products in virtually every environment, The Studio @ B&H gets the chance to interact with and educate a vast and diverse client base. When it comes to sports, the team has supported the professional side of the market with gear that’s always looking to raise […]  More

NAB Perspectives: LiveU’s Zamkow on the New LiveU MultiPoint and the Growing Partnership With Panasonic

As cellular-bonded streaming backpack technology continues to shrink in physical size and more live content is being created, LiveU (Booth SU4405) has continued to expand its business to make distribution of that content all the more seamless. At NAB 2015, the company is demonstrating its new internal and cross-organizational IP video-distribution service, LiveU MultiPoint. The […]  More

MLBAM’s Bob Bowman: “If Content Is King, Than Distribution Is Queen”

At an NAB Show where digital content creation, distribution, and monetization has permeated the headlines, the man who could be considered the “Godfather of Digital Sports Video” spoke on the present and future of his side of the business in a provocative conversation Sunday that beat the drum for the promise of content everywhere. “Nothing […]  More

Imagine Communications’ Vogt Sees Disney/ABC Deal as Tipping Point for IP-Based Broadcast

Disney made waves at NAB 2015 this week with the announcement that it will transition its linear broadcast operations — global programming-playout, delivery, and network operations — to a unified IP cloud architecture. It’s a big move, marking the first major broadcaster to adopt this technology, and could be a significant first domino to fall […]  More

NAB Perspectives: LTN Communications’ Buffolano on How IP Distribution Is Changing Live Sports Production

LTN Global Communications has built a name for itself, offering budget-friendly methods of distribution for live event productions over its IP network. The company has been innovating, on the live-sports side specifically, with such clients as the North American Soccer League and Sinclair Broadcasting, which uses LTN to transmit college sports live on the American […]  More

NAB Perspectives: Crawford Media Services’ Steve Davis On Engage, the ‘MAM for Everybody’

While asset management can be a daunting task for even the largest of media companies, there are technology developers at this year’ NAB Show that are hoping to open the MAM door to all customer levels. Crawford Media Services (SU10713) has handled large scale media digitization projects – including with the WWE, where the company […]  More

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