The Schubin Talks: Next-Generation-Imaging, Higher Dynamic Range by Mark Schubin
Considered the biggest improvement available, using high dynamic range can make productions easier as shaders will have less to do and subjects moving from sunlight to shadows will be easily visible. Should this be what broadcasters hold out for? Or are there things about HDR that can make it tricky if not done correctly?
Other videos in the series include:
- Introduction to Next-Generation-Imaging (https://www.youtube.com/watch?v=fgf3hDqUB04)
- Higher Frame Rate (https://www.youtube.com/watch?v=iHWsW6PmHRw)
- Higher Spatial Resolution (https://www.youtube.com/watch?v=S0BmVbfNQT4)
The Schubin Talks: Next-Generation-Imaging is presented by SVG, the Sports Video Group, advancing the creation, production and distribution of sports content, at sportsvideo.org.
Direct Link (179 MB / TRT 16:38):
The Schubin Talks: Next-Generation-Imaging, Higher Dynamic Range
Tags: 4K, bang for the bit, bit depth, color gamut, contouring, contrast ratio, energy use, HDR, higher dynamic range, motion alias, next-generation imaging, next-generation television, photon capacity, photon noise, screen brightness, sharpness, WCG, wider color gamut,