Can You Fix It in Post?

Can you fix it in post? The simple answer is: Yes. Consider Avatar.  Not only was an entire world created and populated in computers, but even a human actor’s legs […]  More

3DTV Today: One Step Back

The Society of Motion-Picture and Television Engineers (SMPTE) just completed an International Conference on Stereoscopic 3D for Media and Entertainment, what it calls “the only scientific gathering focused exclusively on […]  More

Pico the Hits

Roger Payano has a BS in mechanical engineering and an MS in industrial engineering and has worked in the defense industry, but when he was applauded recently at the Kennedy […]  More

3DTV: How Wow Now?

A funny thing happened to me at the Digital Cinema Forum this year.  There was a 3ality tutorial on the basics of shooting 3D.  When they demonstrated bad stuff, it […]  More

The Impossible Dream: Perfect Lip Sync

There is definitely plenty that can be done to improve lip sync.  Making it perfect, however, might not be possible. Perhaps it would be best to start with a definition. […]  More

The Other Three Dimensions of 3DTV

3DTV suggests that the three Ds are the dimensions of height, width, and depth.  But there are three other linear dimensions that might be worth considering: pupillary distance, viewing distance, […]  More

The E and Eye

“HDTV is ideally viewed at a distance of roughly three times the picture height.”  That’s the sort of statement heard frequently — as recently as at last week’s HPA Tech […]  More

2D (not 3D) Glasses

We’ve all heard about 3D glasses.  There are so many varieties that Rainbow Symphony offers so-called “Ultimate 3D Glasses” (shown here).  They work with many, but by no means all, […]  More

This Thing Called 3D

It has been a heck of a month for 3D announcements.  Comcast carried The Final Destination in 3D on the day of its DVD release. The Consumer Electronics Show (CES) […]  More

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