FloSports Continues to Expand Motorsports Portfolio With Shift TV Acquisition

Sports Streaming network FloSports has acquired grassroots motorsports streaming outfit Speed Shift TV, including all of the company’s assets and broadcast rights. The acquisition boosts the motorsports offering on FloSports and brings over 400 additional racing events to its FloRacing platform. Combined with DirtonDirt, a subsidiary of FloSports that focuses on coverage of short track racing’s popular Dirt Late Model division, and the […]  More

EA Sports FIFA Extends Plans for FIFA 20 Global Esports Competitions

Electronic Arts and FIFA have announced a larger, evolved EA SPORTS FIFA 20 esports ecosystem, adding new competitions and returning football league tournaments, as well as online tournaments in place of the EA SPORTS FIFA 20 Global Series including the FIFA eWorld Cup. These extensive updates will continue to keep players and viewers connected to […]  More

ESPN+ Inks Deal to Stream PGA TOUR Featured Hole Coverage for 2020 Season

ESPN+ and the PGA TOUR have reached an agreement for ESPN+ to stream live, featured-hole coverage from 12 PGA TOUR events this season, starting with the Charles Schwab Challenge in Fort Worth, Texas, this weekend through the FedExCup Playoffs and the TOUR Championship, Sept. 6-7 in Atlanta. The new pact comes ahead of the launch […]  More

UFC Spreads Clips of Fights, Knockouts on Social With Grabyo

Ahead of the highly anticipated UFC 250: Nunes vs. Spencer in Las Vegas, UFC strengthened its multi-platform content offering by teaming up with cloud video platform Grabyo. UFC began utilizing Grabyo’s cloud-native platform to distribute live and real-time video optimized content for their global digital and social channels earlier this year for UFC 246: McGregor […]  More

Videon Allows Sub-Three Second, Synchronized DASH Streaming; Conducts Report With AWS Elemental MediaStore, Amazon CloudFront

Videon has worked with NexPlayer, AWS Elemental MediaStore, and Amazon CloudFront to produce two workflow reports that simplify user’s low latency live streaming experience. When these workflows are implemented, the user can expect to achieve <3 second worldwide latency in scale. Plus, device synchronization can be achieved to ensure everyone is seeing content at the […]  More