Meetings

THE SVG SUMMIT

DTV Audio Group Production and Distribution Workshop

Monday, December 12, 2022
Location: Rendezvous, 3rd Floor
Time: 1:30 – 5:00 p.m. ET

Connecting Immersive Audio, Streaming, Personalization, AI, IP, and the Cloud

Television distribution continues to be revolutionized by an accelerating transition to direct-to-consumer streaming and the adoption of cloud-based workflows. Atmos-enabled TV Sets, soundbars, and mobile devices are bringing enhanced surround capabilities to millions of viewers accompanied by an expanding selection of 4K and HDR premium content from multiple competing platforms. As live sports production races to keep up, the task of leveraging emerging technologies to cost-efficiently create premium immersive audio experiences, and expanded personalization and accessibility options, becomes an urgent task for audio professionals to collaborate in addressing.

* Full agenda coming soon


The SVG Summit
DTV Audio Group Production & Distribution Workshop

Monday, December 13, 2021
Location: Rendezvous, 3rd Floor
Time: 11:00 a.m. – 3:00 p.m. ET

Click HERE to register for the SVG Summit.

Mainstreaming Premium Audio Production and Distribution

In recent years, the advent of affordable consumer 4K and HDR on smart TVs and other devices has transformed the home viewing experience. UHD TVs are being joined by increasingly sophisticated immersive-audio-capable soundbars and enhanced surround-virtualizing headphones, earbuds, and mobile devices, leading to a dramatic resurgence in surround listening.

With Covid home-bound viewers spending more time in front of their upgraded devices, content distributors have responded with a flood of first-run movies and premium episodics. Audio has been front and center as more-and-more premium content becomes available in Dolby Atmos immersive surround, and streaming services and MVPDS adopt next-generation audio personalization and accessibility features.

Live and linear content creators and distributors in sports television are at a crossroads. Can they transition into competitive providers of premium viewing and listening experiences to compare with Apple, Disney+, Netflix, HBO, et al, or do they simply supply commodity content at a lower quality tier? For many, the solution to this challenge is to onboard new technology and radically reimagine workflows for greater efficiency while fully integrating premium audio and video production standards.

Join DTVAG in exploring the task of cost-efficiently creating premium audio experiences, and the impact of modern networking and cloud-based processing on achieving that goal. We will also examine some emerging technologies from 5G to AI, likely to impact television audio going forward. Finally, we will revisit the latest challenges to wireless audio production and view some faintly glimmering possibilities.

* Agenda subject to change

FOR MORE INFORMATION (INCLUDING PANELS AND SPEAKERS), PLEASE CLICK HERE.


Cloud Audio Forum
Chasing In-Cloud Production Virtualization

June 16th, 2021
1:00 – 3:00 p.m. ET

Click HERE to register.

In the last decade, cloud-based media services have made possible the explosive growth of a multi-billion dollar direct-to-consumer TV industry. Traditional broadcasters also leverage global networking and cloud-services providers for a range of connectivity, master control, encoding, media asset management, and distribution tasks. Finally, recent months have witnessed the expansion of cloud services into live sports and entertainment production with increasingly sophisticated solutions from Grass Valley, Vizrt and others.

Many content creators in esports and elsewhere have been quick to embrace in-cloud production. As live remote production moves away from the venue, this trend is likely to accelerate. Rather than expanding capital-intensive production infrastructure, broadcasters will be tempted to leverage the cloud data centers that are simultaneously closer in time and bandwidth to the production, distribution, and control endpoints, and can be spun up and down as production demands.

Where does this leave audio? While there exist increasingly sophisticated solutions on the picture side, audio continues to lag behind. Will audio stay on the ground while the rest of the production floats up to the cloud? We will examine what audio solutions are being deployed now and how vendors are responding to meet future demands of in-cloud audio production. Join key technologists, solution providers, and notable early adopters to discuss the state of live audio production in the cloud.

Full Program:

OPENING REMARKS
Roger Charlesworth, Executive Director DTV Audio Group

THOUGHTS ON THE GROWTH OF IN-CLOUD PRODUCTION
Tom Sahara, Media technologist and Advisor

EXPANDING PRODUCTION CAPABILITIES IN AWS
Mark Stephens, Principal Solution Architect, Amazon Web Services

VIRTUALIZED AUDIO APPLICATIONS AT EUROSPORT
Anthony Sachot, Director Local Markets Engineering, Eurosport

ESPORTS IN-CLOUD AUDIO
David Light, Senior Broadcast Engineer, Blizzard Entertainment

FUTURE POTENTIAL FOR IN-CLOUD AUDIO PRODUCTION
Alex Judd, Technical Specialist, Sky Sports

AUDIO FOR AMPP
Mike Cronk, Vice President, Advanced Technology, Grass Valley

SURVEYING RECENT ASG AUDIO DEPLOYMENTS
Tim Cuthberson, Director of Cloud Production, Advanced Systems Group

AXIA iQS VIRTUAL MIXER
Greg Shay, Chief Technology Officer, Telos Alliance

THE CHALLENGE OF BUILDING A BROADCAST CONSOLE FOR THE CLOUD
Gary Thielman, President, Harrison Audio

EXPANDING ON VIRTUALIZED AUDIO SOLUTIONS
Ewan Cameron, Chief Commercial Officer, LAMA BV

VIRTUALIZED IP INTERCOM FOR THE CLOUD
Martin Dyster, Product Director, Infinity Virtual Intercom Platform, Telos Alliance

AI-DRIVEN AUDIO FOR LIVE PRODUCTION
Rob Oldfield, Co-Founder and CEO, Salsa Sound Ltd.

THOUGHTS ON THE FUTURE OF AUDIO IN THE CLOUD
Tom Knowles, Senior Product Manager, Solid State Logic

QUESTIONS AND GROUP DISCUSSION


Remote Production Virtualization Forum
Decentralizing Audio Contribution

May 19th, 2021
1:00 – 2:30 p.m. ET

As we continue to deconstruct and adapt live production workflows, content creators are increasingly decoupling signal acquisition, digital processing, and mix control functions; rearranging these to suit evolving requirements.  We will discuss some of the use cases for console remote control surfaces, centralized mix cores, production hubs, and cloud-based audio production solutions.  We will look at Europe and elsewhere where audio production has made significant steps to permanently migrate away from the venue.

Click HERE to register.

INTRODUCTION
Roger Charlesworth, Executive Director, DTV Audio Group

EMERGING USE CASES AND CAPABILITIES FOR CONSOLE REMOTE OPERATION
Tom Knowles, Product Manager, Broadcast Systems, Solid State Logic

Christian Struck, Senior Product Manager Audio Production, Lawo AG
Pete Walker, Senior Product Manager, Calrec Audio

THE REALITIES OF MIXING FROM HOME
Mike DiCrescenzo, Senior Audio Engineer, NBC Sports
Dana Kirkpatrick, Independent Senior Audio Engineer

Glenn Stillwell, Senior Audio Engineering and Operations Manager, PAC-12 Networks

AUDIO IMPLICATION OF EVOLVING PRODUCTION WORKFLOWS
Paul Bonar, Vice President of Engineering, Game Creek Video

Alex Judd, Technical Specialist, Sky Sports
Henry Rousseau, Associate Director Remote Production Operations, ESPN
Tom Sahara, Media Technologist and Advisor


Production and Distribution Forum:
Exploring New Paradigms

April 14th, 2021
1:00 – 3:00 p.m. ET
Register at:
https://us02web.zoom.us/webinar/register/WN_dnhcJNghS6CMUsy87KkNpQ

Recently, live television production and distribution seem to have cycled through a decade worth of innovation in just twelve months.  Our forum will catch up on some of the impacts of this change and the unexpected benefits and unintended consequences that come with it.  We will also look at the expanding distribution of immersive and next-gen content and check in for a last-minute preview on the ambitious plans for immersive audio for the Tokyo Olympics.

PRACTICAL IMPLEMENTATION OF AUDIO ACCESSIBILITY AND PERSONALIZATION FEATURES
Mark Francisco, Fellow, Accessibility and Inclusive Experience, Comcast

SHARED PRODUCTION, WORLD FEEDS, AND HOST BROADCASTING FOR AUDIO
Where are we headed?
Mark Haden
, National Hockey League, Group VP, Broadcast Technology

Jason Hedgcock, Senior Director, Remote Technical Operations, MLB, NHL
Henry Rousseau, Associate Director Remote Production Operations at ESPN
Tom Sahara, Media Technologist and Advisor

OLYMPICS PREVIEW
Nuno Duarte
, Host Broadcast Sound Design & Audio manager, Olympic Broadcast Services

Karl Malone, Director of Sound Design, NBC Sports and Olympics

Thank you to our sponsors!
Brainstorm Electronics, Calrec Audio/DiGiCo, Dale Pro, Dolby, Lawo, Sanken Audio, Shure, Telos Alliance


DTV Audio Group Meeting at the SVG Summit:CONNECT
Production Practices for Next-Generation Audio

Thursday, December 17, 2020
Time: 1:00 – 3:00 p.m. ET
Register at https://www.thesvgsummit.com/register/

As television distribution models continue to evolve, opportunities are opening up to enhance viewer experiences with augmented personalization and accessibility features. How can these features be supported on a practical production basis for live sports programing? Join the DTV audio group round table for a discussion of these and other aspects of Next-Generation Audio.

The DTV Audio Group
With the mutual cooperation of networks, manufacturers, technologists, sound designers, and engineers, the DTV Audio group is committed to furthering the practical application of emerging television audio standards and technologies through education and open exchange of ideas, best practices, and techniques.

AGENDA TOPICS:

  • Current Next-Generation Audio System Testing and Deployment
  • Serial ADM Standards Development and Practical Integration
  • Contrasting Live, Fixed, and Pre-Authored Metadata Workstreams
  • Exploring Accessibility and Personalization Use Cases
  • Real-World Implementation of Personalization and Accessibility
  • Live Production Implications of Personalization
  • Moving Toward a Modular Audio Production Model

Speakers:
Robin Broomfield, Broadcast Production and Technology Consultant
Tim Carroll, Senior Director Sound Technology, Office of the CTO, Dolby Laboratories
Mark Francisco, Fellow, Accessibility and Inclusive Experience, Comcast
Karl Malone, Director of Sound Design, NBC Sports and Olympics
David Marston, Senior Research and Development Engineer, BBC
Jim Starzynski, Director and Principal Audio Engineer at NBCUniversal
Jason Power, Senior Director of Commercial Partnerships and Standards, Dolby Laboratories
Matthew Paradis, Senior Research and Development Engineer, BBC
Matthieu Parmentier, Head of Data & Artificial Intelligence, France•TV
Sean Richardson, Executive Director, Content Operations, Starz/Lionsgate
Brian Rio, Director of Sound Design, Warner Media Studios
Mark Ross-Smith, Senior Design Engineer, SKY
Henry Rousseau, Associate Director Remote Production Operations at ESPN
Tom Sahara, Media Technologist and Advisor
Paola Sunna, Senior Project Manager, Technology and Innovation, EBU
Kent Terry, Senior Manager for Audio Technology, Office of the CTO, Dolby Laboratories

Thank you to our DTV Audio Group Sponsors! 
Brainstorm Electronics, Calrec, Dale Pro Audio, Dolby, Lawo, Sanken Audio, Shure, Telos Alliance


Crowd-Less Sports Audio III, NFL Edition

September 30th, 2020
12:00 p.m. – 1:30 p.m. ET

With the NFL season underway and games largely being played in empty stadiums, once again broadcast audio is being supplemented with “enhanced” crowd sounds which, in this case, have been carefully curated for each team and venue by NFL Films.  At the same time, reduced noise levels are offering unprecedented opportunities to pick up field-of-play natural sound which is normally buried under a roar of noise.  In addition to learning about how the enhanced crowd effects were created and are being played out, we will join leading A1s along with production specialists, sound designers, and other DTVAG members, to learn how they are responding to the demands of production to blend these elements into a cohesive and realistic mix.

Contributing:
Fred Aldous, Senior Audio Engineer and Consultant, Fox Sports
Robert Brock, Director of Education, Conservatory for Recording Arts and Sciences
Vince Caputo, Vice President, Senior Sound Supervisor, NFL Films
Jonathan Freed, Senior Audio Engineer ESPN
Wendel Stevens, Senior Audio Engineer, NBC Sports
Karl Malone, Director of Sound Design, NBC Sports and Olympics
Lee Pfannerstill, Senior Audio Engineer, CBS Sports
Scott Pray, Senior Audio Engineer, ESPN
Henry Rousseau, Associate Director Remote Production Operations, ESPN
Tom Sahara, Media Technologist and Advisor

Hosted by:  Roger Charlesworth, Executive Director DTV Audio Group

Click HERE to register.


Crowd-Less Audio II

Sounds from the Bubbles and Beyond

September 8th, 2020
11:00 a.m. – 12:30 p.m. ET

With Covid-adapted sports production in full swing, we will check in with a sampling of A1s currently hard at work in various bubbles, empty arenas, and stadiums to see how they are getting along without fans and with or without the various flavors of league or network-mandated fake crowds taking their place. We will be joined by production specialist, sound designers, and other DTVAG members to discuss how it is going, what we are learning, and what changes may become permanent.  Besides taking a look at MLB, MLS, NBA, NASCAR, NHL and PGA, we will look ahead to what to expect when NFL coverage begins.

Contributing:
Fred Aldous, Senior Audio Engineer and Sound Consultant, Fox Sports
Florian Brown, Senior Audio Engineer ESPN
Joe Carpenter, Senior Audio Engineer, Fox Sports
Patrick Castonguay, Senior Audio Engineer Dome Productions
Matt Coppedge, Senior Audio Engineer, NBC Sports
Greg Curry, Senior Audio Engineer, Yes Network
Doug Deems, Senior Audio Engineer, NBC Sports
Tim Dunn, Senior Audio Engineer, NBC Sports
Dave Grundtvig, Senior Audio Engineer, Turner Sports/Warner Media
Dana Kirkpatrick, Senior Audio Engineer
Jeff Kozak, Senior Audio Engineer, Dome Productions
Karl Malone, Director of Sound Design, NBC Sports and Olympics
Scott Pray, Senior Audio Engineer, ESPN
Brian Rio, Director Sound Design, Warner Media Studios
Henry Rousseau, Associate Director Remote Production Operations, ESPN
Tom Sahara, Media Technologist and Advisor
Andrew Stoakley, Senior Audio Engineer, Dome Productions

Hosted by:  Roger Charlesworth, Executive Director DTV Audio Group

Click HERE to register.


Cloud Audio Forum

Next Steps in Production Virtualization

August 19th, 2020
2:00 – 4:00 p.m. ET

The trend toward “At Home” live television production infrastructure virtualization has been well underway for many years. The impact of the Coronavirus crisis has served to accelerate this trend.  Recently broadcasters have taken the next step; experimenting with managing talent and production teams working largely off-premises with virtualized remote control of existing equipment.  The next logical step for many from here is to move the entire production into the cloud.

Already, broadcasters are leveraging global networking and cloud-services providers for backhaul, capture, editing, and playback of production sources and distributed program elements and feeds.  As the technology has matured, the range of supported services has increased to encompass the full complement of live production processes.  For live remotes, the ultimate evolution of “at-home” production will be to leverage the efficiencies and flexibility derived from moving workflows out of the remote truck (or broadcast center) to cloud data centers that are simultaneously closer in time and bandwidth to the production, distribution, and control endpoints; and can be spun up and down as production demands.

At the same time that traditional broadcasters are making a slow migration to the cloud, global tech companies and niche non-traditional broadcasters like e-sports leagues are skipping the evolutionary steps away from legacy remote production practices and going directly to in-cloud solutions.

What does this mean for audio? There are now increasingly sophisticated cloud-based solutions for video capture, playback, editing, graphics, comms, and even live video switching and effects.  Has audio kept up?  What solutions are being deployed by broadcasters moving into the cloud and how are vendors responding to meet the increased demands of in-cloud audio production.  Join key solutions providers and notable early adopters to discuss the state of live audio production in the cloud.

The Evolution of Complete Production Solutions in The Cloud
Mike Cronk
, Vice President, Advanced Technology, Grass Valley
Mark Stephens, Global Tech Lead, Media & Entertainment Partners, Amazon Web Services
David Van Hoy, President, Advanced Systems Group

Realities of Working in The Cloud
Simon Eicher
, Executive Producer, Director of Broadcast, Esports Services, ESL
Tom Sahara, Media Technologist and Advisor
Corey Smith, Director, Live Operations, Activision Blizzard Esports
Glenn Stillwell, Senior Audio Engineering and Operations Manager, PAC-12 Networks

Cloud-Based Post Production
Steve Morris
, Director of Engineering, Skywalker Sound
Sean Richardson, Executive Director, Content Operations, Starz/Lionsgate

Future of Audio Tools in the Cloud
Tim Carroll
, Senior Director Sound Technology, Dolby Laboratories
Martin Dyster, Vice President Business Development, Telos Alliance
Tom Knowles, Product Manager, Broadcast Systems, Solid State Logic
Lucas Zwicker, Senior Technical Product Manager, Lawo AG

Click HERE to register.


Best Practices and Standardized Loudness Techniques for OTT and On-Demand Content

Wednesday, August 12, 2020
2:00 – 3:00 p.m. ET

The rise in digital audio technology, with its significant improvements in dynamic range capability, brought program loudness challenges to content producers and consumers alike. Improved loudness measurement standards, coupled with industry guidelines and government regulation, all led to the successful management of loudness for traditional broadcast television throughout the world, whether delivered via Over the Air (OTA), cable, or satellite.

As consumers expand their video consumption to include new services provided by broadband internet connection, aka Over the Top (OTT), Online Video Distribution (OVD) and Social Media, similar loudness management challenges arise.

A group of experts in the Audio Engineering Society published multiple documents that leverage successful techniques from the broadcast TV industry and combines them with other loudness recommendations for content creation and distribution specific to OTT and OVD.

With OTT content now available at predictable loudness, the audio systems of mobile and fixed devices remained the final link in the delivery chain for producing consistent and enjoyable listener experiences. For example, listeners might still find that they cannot enjoy the sound in noisy environments. Importantly, the necessary predictability and benefits have led to the gathering of Consumer Electronics and AES experts determined to write effective guidelines to optimize the listener experience of all internet enabled consumer devices.

With effective loudness guidelines for the entire span of content creation, distribution and playback in place, all stakeholders can benefit from the effective recommendations that industry experts have identified and published.

Please join us for a one-hour conversation between production, programming, social media and standards development experts. Each will bring their unique experiences with online loudness management and best practices to discuss benefits that can be achieved from the OTT loudness standards that are now in place.

Hosted by DTVAudio Group, an initiative of the Sports Video Group.

Host: Roger Charlesworth, Executive Director, DTV Audio Group

Moderator: Harold Geller, Executive Director, Ad-ID LLC.
Panelists:
Rob Byers, Director of Broadcast and Media Operations, Minnesota Public Radio/American Public Media
Scott Kramer, Manager Sound Technology, Netflix
Evan Mangiamele, Re-Recording Mixer/Sound Designer, Heard City
Ryan Schnizlein, CTO, Cutters Studios; Member, Association of Independent Creative Producers
Jim Starzynski, Director and Principal Audio Engineer, NBCUniversal; Chairman DTVAG

Click HERE to register.

Sponsored by: Brainstorm Electronics, Calrec/DigiCo, Dale Pro Audio, Dolby, Lawo, NTP, Sanken, Shure, and Telos Alliance.


Advanced Microphone Technology Forum
Smart Microphones for Challenging Applications

Wednesday, June 3rd, 2020
4:00 – 6:00 p.m. ET

Developments in digital technology are opening up exciting opportunities for so-called “smart” microphones.  We are already seeing multiple practical applications for IP mics, and remote-controlled or automatic arrays and beam-formers.  As these technologies mature, we can expect to see further developments which will continue to expand the capabilities of the microphones we use.  At the same time that we are seeing this explosion in mic technologies, we are facing new demands on audio production, whether coping with the challenges to do more with less time and budget, or producing fully-immersive Dolby Atmos soundscapes to accompany UHD HDR pictures.

Recently, we are obliged to view everything through the lens of coronavirus safety concerns and access constraints.  What are we learning about mic safety around players and talent?  Are standardized semi-permanent mic plots something we will need to contend with going forward?  Do remote-steerable and digital beam-forming mics play a bigger role in doing more with less, whether driven by budget or safety?

Join a gathering of microphone technologists, sound designers, and mixers for an open discussion of the expanding capabilities of emerging microphone technology along with the challenging production demands facing those who use them.

Click HERE to register.

Sponsored by: Audio-Technica, Brainstorm Electronics, Calrec/DigiCo, Dale Pro Audio, Dolby, Lawo, NTP, Sanken, Sennheiser, Shure, and Telos Alliance 


Expanding Virtualized Audio Production
At Home, At Home?

Wednesday, May 20th, 2020
2:00 p.m. ET

As professional sports gradually return to the air, broadcasters are being challenged to dramatically reduce headcounts for on-site production personnel.  In the last few months, we have become accustomed to home-based on-air talent.  Workflows continue to be refined, and we are likely to see this become a permanent component of sports production.  Meanwhile, broadcasters are actively pursuing plans to allow a wide range of behind-the-scenes production personnel to perform their functions remotely from home or other off-site locations.  How will this impact audio?

There are already reasonably well-established work-from-home solutions for workstation-based video editing, playback, and graphics functions.  Up to now, US broadcasters have not aggressively pushed the envelope to fully virtualize primary audio mixing and communications functions to allow these to be performed completely remotely.  Under pressure to minimize on-site personnel and the attendant risk of travel, this is likely to change.  Are broadcasters now ready to explore the possibilities to take remote audio operations one step further to enable work-from-home?

Join a gathering of audio technologists and remote operations specialists to review the communications and monitoring solutions for remote personnel that are up and working now, and to explore the next steps required to fully virtualize audio operations for “at home, at home” production.

Introduction by: Roger Charlesworth, Executive Director, DTV Audio Group

Moderator: Tom Sahara, Media Technologist and Advisor

Contributing:
Henry Goodman, Product Development Director, Calrec Audio
Karl Malone, Director of Sound Design, NBC Sports and Olympics
Henry Rousseau, Associate Director Remote Production Operations, ESPN
Glenn Stilwell, Senior Audio Engineering and Operations Manager, PAC-12
Lucas Zwicker, Technical Product Manager, Audio Production, LAWO AG

Click HERE to register.


DTV Audio Group May 6 Webinar: Sports Audio for Crowd-less Games

Preparing for Post-Pandemic Audio Production

With discussions moving forward for professional sports to be played in empty arenas and stadiums, how will sound design for television broadcast adapt?  Does this situation provide an opportunity to move the viewer closer to on-field action, or will broadcasters find they need to sweeten live event audio with virtual crowds to fill the gap?

Join a panel of leading sports mixers and sound designers, along with other DTVAG members for a freewheeling discussion of this and other challenging aspects of sports audio production in the age of social distancing.

Contributing:
Fred Aldous, Senior Audio Engineer and Sound Consultant, Fox Sports
Jonathan Freed, Senior Audio Engineer ESPN
Karl Malone, Director of Sound Design, NBC Sports and Olympics
Scott Pray, Senior Audio Engineer, ESPN
Brian Rio, Director Sound Design, Warner Media Studios
Ed Soltis, Senior Audio Engineer, CBS Sports

Moderator: Tom Sahara
Introduced By: Roger Charlesworth

Click HERE to register.


AES 145, New York 2018
DTV Audio Group Forum at AES

Television in Transition: Expanding Possibilities for Audio

Thursday, October 18, 2018
1:00 p.m. to 4:00 p.m.

The entire television consumption and distribution ecosystem is being transformed at breakneck speed.  Ubiquitous and cheap wireless and broadband networking; smart TVs and mobile devices; and massively-scalable cloud computing are building a completely new entertainment distribution system practically overnight, upending the traditional broadcast model, and changing viewing habits forever.  This transition from “hardwired” to “virtualized” distribution is expanding the possibilities for television audio innovation, further raising the bar on ultimate quality of premium viewing experiences, while presenting creative challenges in translating these experiences to an ever-widening range of devices.

“The rule book for television distribution is being completely re-written.  The migration away from traditional broadcasting to IP delivery will continue to accelerate the uptake of advanced encoding solutions and sophisticated audio services.  This transition creates new challenges in providing quality and consistency across an ever-widening range of device and environments.  Please join the DTVAG for a discussion of these and other important television audio issues.”

~ Roger Charlesworth, Executive Director, DTV Audio Group

Forum topics will include:

Chasing Quality
The advent of affordable consumer 4K and HDR on TVs and other devices is transforming the home viewing experience.  Combined with the story-telling power of premium episodic content, upscale home viewing is supplanting cinema as the ultimate Hollywood entertainment consumption experience.  Audio has been front and center in this transition as more and more premium content becomes available in Dolby Atmos.  Is this trend sustainable? How are broadcasters and others responding to the demand for premium audio content?

Surround Virtualization
An important aspect of next-generation audio systems is the ability to virtualize surround presentations over a range of devices and environments.  Consumers are already being offered increasingly sophisticated immersive-audio-capable soundbars and TV sets; what are the prospects for enhanced surround virtualization on headphones, earbuds and mobile devices?

Infrastructure and Workflow for Next-Generation Audio
Next-generation audio services greatly increase network operations payloads with additional immersive channels, alternate languages, accessibility features, and all their attendant metadata.  Can linear routing systems keep up with these demands or is SMPTE ST 2110 IP media infrastructure arriving just in time to save the day?  If so, where are we on the attendant standards and operating protocols to make next-gen audio work in the IP domain?  We will debate the issue and take an expert look at the standards crafting work going on behind the scenes.

The Wireless Spectrum Crunch Marches On
Carriers are quickly rolling out services in their newly-acquired 600 MHz blocs making life difficult for wireless mics and other low-power users in many parts of the country.  As the rollout in open blocks continues, stations are beginning to exit their existing allocations and head for new frequencies in an already over-crowded 500 MHz TV band.  What is the long-term feasibility of operating in what remains of the UHF TV band, and are there practical alternatives on the horizon?

Presenters and Panelists Include: 

  • Roger Charlesworth, Executive Director, DTV Audio Group
  • Tim Carroll, Senior Director Technology, Sound Group, Office of the CTO, Dolby Laboratories
  • Stacey Foster, Coordinating Producer, Saturday Night Live
  • Jackie Green, President and Chief Technology Officer, Alteros
  • Scott Kramer, Manager Sound Technology, Netflix
  • Sean Richardson, Executive Director and Principal Audio Engineer, Starz Entertainment
  • Tom Sahara, Vice President Operations and Engineering, Turner Sports, Chairman Sports Video Group
  • Steve Silva, Consultant Technology Strategy, Fox Networks Engineering and Operations
  • Jim Starzynski, Director and Principal Audio Engineer, NBC Universal, Chairman DTV Audio Group

The DTV Audio Group Forum at AES is produced in association with the Sports Video Group and is sponsored by:

  • Brainstorm Electronics
  • Calrec/DiGiCo
  • Dale Pro Audio
  • Dolby Laboratories
  • Lawo
  • Sanken

Advanced Audio Symposium for Live Sports Production:

Emerging Trends and Technologies in Sports Audio Production and Distribution

Once again, the DTV Audio Group and SVG, in conjunction with major sports broadcasters, are creating an opportunity for sports mixers, sound designers, and production engineers to familiarize themselves with emerging audio production and distribution technology and to explore and discuss how these will impact their work.

DATE: Wednesday, July 18th through Friday, July 20th, 2018
LOCATION: Westin Hotel at Detroit Metro

In order to facilitate travel in and out for the greatest number of attendees, and to minimize ground transfers, we have once again selected the Westin Hotel at Detroit Metro for the 2018 conference venue.  Detroit Metro has direct service from most major US and European cities, and the Westin hotel is directly connected to the airport concourse, including a dedicated TSA line from the hotel lobby.  Working around sports schedules, DTVAG, SVG, and participating networks have selected Thursday, July 19th, with travel dates of the 18th and 20th. Attendees will arrive the evening of July 18th for a reception with all-day sessions on the 19th, followed by dinner and outbound travel the morning of the 20th.

TOPICS:

  • Dolby Atmos-based object audio for personalization and enhanced surround
  • Sound design, mixing, monitoring, contribution encoding strategies for enhanced surround
  • IP production infrastructure and IP audio transport technology and solutions
  • Advanced microphone technology for digital, networked, array, and surround microphones
  • Audio for VR
  • Live production assisted-mixing technologies
  • Responding to the wireless spectrum crunch
  • Evolving consumer audio experience; virtualized sound bars and headphones,

ATTENDANCE:

The event is fully-hosted for attendees, who are selected by invitation only. DTVAG and SVG have coordinated with CBS Sports, ESPN, Fox Sports, NBC Sports, and Turner Sports to attendance from top mixers and key network audio staff.  Other important mixers, technologists and key service providers have also been invited to attend.

PRESENTERS:

Presenters will include network, and manufacturer’s technology leaders along with prominent mixers engaged in pioneering emerging technologies and workflows.  We will also create opportunities for exchanges of ideas and discussion amongst attendees.

SPONSORSHIP:

Lead Sponsor: Dolby Laboratories

Co-sponsors: Audio-Technica, Calrec, Dale Pro Audio, JBL, Lawo, and Shure.

CONTACT:

Please contact Andrew Lippe at [email protected] regarding registration and accommodations.


DTV Audio Group at NAB 2018

Advanced Audio Production and Distribution Seminar

The DTV Audio Group, in association with the Sports Video Group, invites you to attend the 2018 DTVAG@NAB Advanced Audio Production and Distribution Seminar.

DATE: Sunday, April 8th, 2018
LOCATION: Alexis Park Hotel at 375 East Harmon Avenue in Las Vegas.

12:00 p.m.: REGISTRATION, LIGHT LUNCH PROVIDED

1:00 p.m.: OPENING REMARKS
Roger Charlesworth
, Executive Director, and DTVAG

1:10 p.m.: ST 2110 AND RELATED STANDARDS
Thomas Edwards, Vice President of Engineering & Development, Fox Networks Engineering and Operations

1:30 p.m.: AES67 UPDATE
Kevin Gross, Principal, AVA Networks

1:40 p.m.: AUDIO METADATA IN LIVE IP STREAMS
Kent Terry, Senior Manger, Audio Technology, Office of the CTO, Dolby Laboratories

2:00 p.m: ATSC 3.0 AUDIO, UP AND RUNNING
Tim Carroll, Senior Director Technology, Sound Group, Office of the CTO, Dolby Laboratories

2:20 p.m.: DOLBY ATMOS IMMERSIVE AUDIO FOR LIVE PRODUCTION
Rob France, Senior Marketing Manager, Dolby Laboratories

2:40 p.m.: VIRTUALIZED REMOTE PRODUCTION
Pete Walker, Product Manager, Calrec
Larissa Göerner, Strategic Product Manager, Net Insight

3:00 p.m.: BREAK

3:30 p.m.: LOCAL AREA WIRELESS MICROPHONE NETWORKS
Jackie Green, President and Chief Technology Officer, Alteros

3:40 p.m.: OLYMPICS AUDIO: RECAP PYEONGCHANG
Karl Malone, Director of Sound Design, NBC Sports and Olympics

4:30 p.m.: REINVENTING AUDIO FOR AN EVOLVING TELEVISION EXPERIENCE
Fred Aldous, Lead Audio Consultant and Senior Audio Engineer, Fox Sports
Stacey Foster, President Production Services, Broadway Video, and Coordinating Producer, Saturday Night Live
Scott Kramer, Manager, Sound Technology, Netflix
Sean Richardson, Executive Director, Principal Audio Engineer, Starz Entertainment
Jim Starzynski, Director and Principal Audio Engineer, NBC Universal, Chairman DTVAG

5:30 p.m.: MEETING ADJOURNED, RECEPTION IN FOYER

SPONSORED BY:          

Registration for this free-of-charge event is now open, and all members of the digital television audio community are invited to attend.

ADD TO CALENDAR
CLICK TO REGISTER


AES 143, New York 2017

DTV Audio Group Forum at AES
Television Audio in the Streaming Age: Mobile Takes the Forefront and the Spectrum Crunch Arrives

Friday, October 20, 3:30 pm — 6:00 pm
LOCATION: 1E15/16 – HALL 1E

The explosion of television streaming is rapidly eclipsing traditional over-the-air broadcasting and MVPD distribution. While streaming opens the door to new features of personalization, accessibility, and immersive sound, the growing proliferation of mobile and fixed devices challenge us to adapt content to a range of listening conditions while attempting to maintain consistency and protect the creative intent of content providers.

“The impact of streaming has up-ended the entire television industry. The migration from traditional broadcasting to an IP stream-based model will continue to accelerate the uptake of advanced encoding solutions with sophisticated audio services while creating new challenges of providing quality and consistency across an ever-widening range of device and environments.”~ Roger Charlesworth, Executive Director, DTV Audio Group

Please join the DTVAG for a discussion of these and other important television audio issues.

Discussion topics will include:

Television Audio in the Streaming Age: Mobile Takes the Forefront and the Spectrum Crunch Arrives
The explosion of television streaming is rapidly eclipsing traditional over-the-air broadcasting and MVPD distribution. While streaming opens the door to new features of personalization, accessibility, and immersive sound, the growing proliferation of mobile and fixed devices challenge us to adapt content to a range of listening conditions while attempting to maintain consistency and protect the creative intent of content providers.

“The impact of streaming has up-ended the entire television industry. The migration from traditional broadcasting to an IP stream-based model will continue to accelerate the uptake of advanced encoding solutions with sophisticated audio services while creating new challenges of providing quality and consistency across an ever-widening range of device and environments.”~ Roger Charlesworth, Executive Director, DTV Audio Group 

The Big Convergence
Streaming technology, social media, and IP infrastructure are beginning to converge to enhance the personalization of television content. To what degree will proliferating smart devices and apps connect with the growing intelligent media cloud to enable “self-driving” enhanced audio features? How are mobile video players and technology providers coming together with content creators to evolve our television listening experience?

The Challenges of Loudness and DRC Management in Mobile
As the center of gravity for television viewing shifts to mobile experiences, are the tools in place to appropriately manage target playback loudness and dynamic range for a variety of listening scenarios? Can existing metadata tools be better leveraged to address current challenges? What are the prospects for new CODEC-independent loudness and DRC metadata approaches?

Phase Zero: The Wireless Spectrum Crunch Starts Now
The Wireless Spectrum Crunch Starts Now: With the spectrum auction completed and carriers already rolling out services in their newly acquired 600 MHz blocs, production using wireless is already getting a lot trickier in some places. As the rollout in open blocs continues, and as stations begin to exit their existing allocations, things are about to get much more crowded. How bad will the crunch get and what emerging technologies or evolving practices can help to ease the inevitable crowding?

Presenters and Panelists Include:
Tim Carroll, Dolby Laboratories, Senior Director, Office of the CTO
Roger Charlesworth, DTV Audio Group, Executive Director
Michael Englehaupt, Graham Media Group, Vice President and Chief Technology Officer
Stacey Foster, Broadway Video, President, Production Services; Saturday Night Live, Coordinating Producer; and Tonight Show with Jimmy Fallon, Technical Consultant
Jackie Green, Alteros, President and Chief Technology Officer
Scott Norcross, Dolby Laboratories, Manager, Sound Platform Group, Office of the CTO
Jeffery Riedmiller, Dolby Laboratories, Vice President, Sound Group, Office of the CTO
Sean Richardson, Starz Entertainment, Executive Director and Principal Audio Engineer
Tom Sahara, Turner Sports, Vice President, Operations and Engineering; and Sports Video Group, Chairman
Steve Silva, Fox Networks Engineering and Operations, Consultant, Technology Strategy
Jim Starzynski, NBC Universal, Director and Principal Audio Engineer; and DTV Audio Group, Chairman
James Stoffo, Radio Active Designs, Chief Technology Officer and Principal

The DTV Audio Group Forum at AES is produced in association with the Sports Video Group and is sponsored by:
Calrec
DAD
Dale Pro Audio
DiGiCo
Dolby Laboratories
Lawo
Sanken

To register for the event, please click HERE.
For more details about AES NY, please click HERE.

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