2019 Sports Graphics Forum


SVG will hold the fifth-annual Sports Graphics Forum on March 6 at the Microsoft Technology Center in New York City. After record attendance and a star-studded program in 2018, SVG will continue to expand the Sports Graphics Forum with a full day of sessions this year addressing the latest technological advances and creative achievements in broadcast graphics.

In addition to addressing creative workflows and spotlighting the most intriguing sports-graphics projects from the past year, this year’s program will feature a Data Visualization Workshop focused on player-tracking, augmented reality, and more. Stay tuned for more information regarding registration, sponsorship opportunities, and the full program in the coming weeks.

PROGRAM AT A GLANCE

GENERAL SESSIONS

9:00 – 9:45 a.m.: Registration
9:45 – 9:50 a.m.:
 Welcoming Remarks
9:50 – 10:30 a.m.: State of the Arts: The Top Creative Design Trends of 2019
10:30 – 11:00 a.m.: Opening Keynote Presentation: Inside CBS Sports’ Super Bowl LIII Effort
11:00 – 11:15 a.m.: AAF Case Study: How Brainstorm and Sneaky Big Created a One-of-Kind Virtual Studio
11:15 – 11:45 a.m.: Networking Break
11:45 a.m. – 12:30 p.m.: State of the Tech: The Top Technology Trends of 2019
12:30 – 1:15: Networking Lunch
1:15 – 2:00.: Storytelling With Augmented Reality: Best Practices in AR Design and Development
2:00 – 2:15 p.m.: Networking Break
2:15 – 4:30 p.m.: Workshop Tracks (see full agendas below)
4:30 – 4:45 p.m.: NHL All-Star Game Case Study: How the League’s Puck and Player-Tracking System Powered Broadcast Virtual Graphics
4:45 – 5:15 p.m.: Closing Keynote Presentation: How Fox and drive studio Created the 2018 FIFA World Cup Experience
5:15 – 6:00 p.m.: Networking Reception

TRACK 1: CREATIVE APPROACHES TO GRAPHIC DESIGN
2:15 – 2:45 p.m.: Turner Sports Case Study: Building the 2019 NBA All-Star Graphics Package
2:45 – 3:15 p.m.: The 3D Modeling Revolution: How the Character-Animation Process Is Changing
3:15 – 3:30 p.m.: Harvard Case Study: Building an On-Screen Look For ESPN+, NESN University
3:30 – 3:45 p.m.: ESPN College Football Case Study: The Creative Journey – Inside Out
3:45 – 4:30 p.m.: Creativity and Collaboration: How Great Packages Are Developed

TRACK 2: DATA VISUALIZATION AND AUGMENTED REALITY
2:15 – 3:00 p.m.: Augmented Reality in the Field: Changing the Game for Game Coverage
3:00 – 3:45 p.m.: Augmented Reality in the Studio: Expanding Beyond the Physical World
3:45 – 4:30 p.m.: Managing the Data-Feed Tsunami: Player-Tracking, Betting, Biometrics, and Beyond

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