SVG’s seventh-annual Sports Graphics Forum goes virtual on March 24 and 25. This year’s Forum will once again cover the latest technological advances and creative achievements in the world of broadcast graphics. The 2021 agenda will be split into two sections: Day 1 will feature sessions dedicated to Graphics Design, Tools, and Workflows, while Day 2 will address Data Visualization, Augmented Reality, and Betting. This event is open to SVG Members and SVG Sponsors as well as open to Broadcasters, Regional and TV Networks, Sports Leagues and Associations, Professional Teams Personnel, Graphics Producers, and Designers.
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PROGRAM AT A GLANCE
Day 1: March 24 Program
Graphics Design, Tools, & Workflows
(All times are in Eastern Time Zone)
1:00 – 1:05 p.m.: Welcoming Remarks
1:05 – 1:30 p.m.: State of the Arts Spotlight: CBS Sports’ Super Bowl LV and Nickelodeon NFL Wild Card Game Graphics
1:30 – 1:55 p.m.: State of the Arts Spotlight: ESPN’s College Football Graphics Rebuild
1:55 – 2:10 p.m.: Vizrt Sports Graphics Case Study
2:10 – 2:35 p.m.: State of the Arts Presentation: NHL 2020 ‘Return To Play’ Live Event Graphics
2:35 – 3:00 p.m.: State of the Arts Spotlight: Bringing the 2021 NCAA March Madness Package to Life
3:00 – 3:45 p.m.: Broadcast Graphics Tech Focus: Tips, Tools, and Techniques
3:45 – 4:15 p.m.: Live Speaker Q&A and Networking Zoom Room
Day 2: March 25 Program
Data Visualization, Augmented Reality, and Betting
(All times are in Eastern Time Zone)
1:00 – 1:05 p.m.: Welcoming Remarks
1:05 – 1:30 p.m.: Augmented Reality Spotlight: Univision’s TUDN AR Package and Virtual Fans
1:30 – 2:15 p.m.: AR, MR, and XR: Broadcasters Create a New ‘Reality’ on the Field, in the Studio, and in the Stands
2:15 – 2:30 p.m.: Sports Graphics Case Study
2:30 – 2:55 p.m.: Virtual Advertising Spotlight: ESPN’s Virtual Sponsorship at The MLS Is Back Tournament
2:55 – 3:40 p.m.: Data Visualization: How Data and Virtual Graphics Combine To Tell the Story
3:40 – 4:05 p.m.: Sports Betting Spotlight: NBC Sports Edge BetCast Coverage of the PGA Tour
Featured Speakers







Full Program
Day 1: March 24 Program
Graphics Design, Tools, & Workflows
(All times are in Eastern Time Zone)
1:00 – 1:05 p.m.: Welcoming Remarks
1:05 – 1:30 p.m.: State of the Arts Spotlight: CBS Sports’ Super Bowl LV and Nickelodeon NFL Wild Card Game Graphics
In addition to undertaking its second Super Bowl in three years, the CBS Sports graphics team created a unique experience with the NFL Wild Card Game broadcast on Nickelodeon. As the first-ever NFL telecast produced for kids and family, the Nickelodeon broadcast leveraged augmented reality to put slime cannons in the pylons, googly eyes on players, and SpongeBob SquarePants between the goalposts. The CBS Sports team will also go inside the impressive new look created for Super Bowl LV.
Presenter:
JP LoMonaco, CBS Sports, VP, On-Air Graphics and Design
1:30 – 1:55 p.m.: State of the Arts Spotlight: ESPN’s College Football Graphics Rebuild
Although 2020 was filled with tremendous challenges, nothing deterred ESPN from taking on a massive redesign of its college-football properties. Come learn all about how the ESPN team started with a blank canvas and ended up with a comprehensive design system that accounted for all FBS and FCS games, ESPN College Gameday’s new look, and a full rebrand of the College Football Playoff.
Confirmed Speakers:
Tim O’Shaughnessy, ESPN, Creative Director, College Sports
1:55 – 2:10 p.m.: Vizrt Sports Graphics Case Study
2:10 – 2:35 p.m.: State of the Arts Presentation: NHL 2020 ‘Return To Play’ Live Event Graphics
Undefined Creative played a unique role in helping NHL reboot the 2020 hockey season after the lockdown. The graphics company created more than 1,000 animations that played throughout every game from the Qualifiers to the Finals. The animations provided dynamic, colorful “eye candy” for eight large screens of various dimensions that flanked the arenas in Edmonton and Toronto, enhancing the NHL’s “made-for-television” approach to this unprecedented season.
Confirmed Speakers:
Maria Rapetskaya, Undefined Creative, Founder & Creative Director
2:35 – 3:00 p.m.: State of the Arts Spotlight: Bringing the 2021 NCAA March Madness Package to Life
In anticipation of the 2020 NCAA Men’s Basketball Tournament, CBS Sports and Turner Sports teamed up to revamp the March Madness graphics package. Sadly, after months of development, the 2020 tournament was cancelled due to the pandemic. However, the package has now been resurrected for this year’s NCAA Tournament and brings an innovative new look to one of the most highly-anticipated events on the annual sports calendar.
Presenter:
Komal Bhukhanwala, CBS Sports, Art Director
3:00 – 3:45 p.m.: Broadcast Graphics Tech Focus: Tips, Tools, and Techniques
The sports-graphics world has more-powerful technology and creative tools at their fingertips than ever before. However, it’s not easy to keep up with the rapid evolution of graphics creation and playout systems. Leading manufacturers discuss their product offerings, how they are evolving, the growing role of gaming engines and other next-gen technologies, and how they see the industry advancing in the years to come.
Confirmed Speakers:
Terry Daily, Ross Video, Senior Designer and Rocket Surgery Virtual Productions Specialist
Joe Finlayson, Epic Games, Technical Account Manager
3:45 – 4:15 p.m.: Live Speaker Q&A and Networking Zoom Room
Day 2: March 25 Program
Data Visualization, Augmented Reality, and Betting
(All times are in Eastern Time Zone)
1:00 – 1:05 p.m.: Welcoming Remarks
1:05 – 1:30 p.m.: Augmented Reality Spotlight: Univision’s TUDN AR Package and Virtual Fans
At the tail end of 2019, Univision Deportes and Grupo Televisa launched an initiative to brand the two companies together as TUDN. In the months since, the TUDN brand has continued to innovate its on-air graphics package with augmented reality at the forefront. In addition, With fans unable to attend live matches due to the pandemic, TUDN has been at the forefront of virtual audience solutions in recent months. Get an inside look at how TUDN is using AR to provide viewers with a more immersive and compelling experience.
Confirmed Speakers:
Eduardo Ledesma, TUDN Mexico, Director, Technical Operations
Alexis Salinas, Univision Deportes, Senior Director, Technical Creative Services
1:30 – 2:15 p.m.: AR, MR, and XR: Broadcasters Create a New ‘Reality’ on the Field, in the Studio, and in the Stands
Whether augmented reality, mixed reality, or extended reality, the role of virtual elements in live sports broadcasts and studio shows has never been more vital. In addition to on-field virtual graphics and in-studio features, the pandemic has forced broadcasters to explore the use of virtual fans in the stands. Hear from industry leaders on how the use of AR is evolving in live sports productions and how broadcasters are leveraging these technologies to create a more immersive and compelling viewing experience.
Confirmed Speakers:
Charlie Collin, ESPN Creative Services, Senior Manager, Motion Graphics and Production Enhancements
Warren Drones, Epic Games, Senior Product Specialist
Gideon Ferber, Ross Video, Director, Product Management and Business Development, Virtual Solutions
Dan Pack, Silver Spoon Animation, Managing Director/Partner
2:15 – 2:30 p.m.: Sports Graphics Case Study
2:30 – 2:55 p.m.: Virtual Advertising Spotlight: ESPN’s Virtual Sponsorship at The MLS Is Back Tournament
ESPN teamed up with Major League Soccer to develop virtual advertising and in-program enhancements for the league’s national and international television broadcasts for the MLS is Back Tournament in Florida in July. AR technology provided the league’s partners and advertisers with virtual graphics on and around the field, while a virtual 300-by-15-foot wall on the far sideline displayed hundreds of messages per game. ESPN’s graphics team goes inside how they pulled off this complex project on an ultra-short timeline.
Confirmed Speakers:
Charlie Collin, ESPN Creative Services, Senior Manager, Motion Graphics and Production Enhancements
Michael “Spike” Szykowny, ESPN Creative Services, Senior Director, Motion Graphics and Production Planning
2:55 – 3:40 p.m.: Data Visualization: How Data and Virtual Graphics Combine To Tell the Story
With all four major U.S. sports leagues operating their own player‐tracking systems, broadcasters have more data at their fingertips than ever for producing live game presentations for fans. Meanwhile, today’s sports viewers are hungrier than ever for deep-dive statistics and metrics on the action. Learn how live-sports producers craft the story of the game by integrating live and historical data into compelling graphics for the broadcast.
Confirmed Speakers:
Lee Brinson, SMT, VP of Client Services
Christiaan Cokas, ESPN, Associate Director
3:40 – 4:05 p.m.: Sports Betting Spotlight: NBC Sports Edge BetCast Coverage of the PGA Tour
In February, NBC Sports, the PGA Tour and PointsBet debuted NBC Sports Edge BetCast – the first-ever betting companion show for a PGA TOUR event. The live second-screen experience on Peacock Premium featured data-rich companion graphics, highlighting players’ scores and position, odds on props, and integration of tournament leaderboards and odds. NBC Sports’ graphics team provides an inside look at how the BetCast came to be and how building graphics for a betting-focused presentation differs from a traditional broadcast.
Confirmed Speakers:
David Melfi, NBC Sports Group, Director, Graphics Integration
Featured Speakers







Day 1 Program (3/24/21)
Graphics Design, Tools, & Workflows
(All times are in Eastern Time Zone)
1:00 – 1:05 p.m.: Welcoming Remarks
1:05 – 1:30 p.m.: State of the Arts Spotlight: CBS Sports’ Super Bowl LV and Nickelodeon NFL Wild Card Game Graphics
In addition to undertaking its second Super Bowl in three years, the CBS Sports graphics team created a unique experience with the NFL Wild Card Game broadcast on Nickelodeon. As the first-ever NFL telecast produced for kids and family, the Nickelodeon broadcast leveraged augmented reality to put slime cannons in the pylons, googly eyes on players, and SpongeBob SquarePants between the goalposts. The CBS Sports team will also go inside the impressive new look created for Super Bowl LV.
Presenter:
JP LoMonaco, CBS Sports, VP, On-Air Graphics and Design
1:30 – 1:55 p.m.: State of the Arts Spotlight: ESPN’s College Football Graphics Rebuild
Although 2020 was filled with tremendous challenges, nothing deterred ESPN from taking on a massive redesign of its college-football properties. Come learn all about how the ESPN team started with a blank canvas and ended up with a comprehensive design system that accounted for all FBS and FCS games, ESPN College Gameday’s new look, and a full rebrand of the College Football Playoff.
Confirmed Speakers:
Tim O’Shaughnessy, ESPN, Creative Director, College Sports
1:55 – 2:10 p.m.: Vizrt Sports Graphics Case Study
2:10 – 2:35 p.m.: State of the Arts Presentation: NHL 2020 ‘Return To Play’ Live Event Graphics
Undefined Creative played a unique role in helping NHL reboot the 2020 hockey season after the lockdown. The graphics company created more than 1,000 animations that played throughout every game from the Qualifiers to the Finals. The animations provided dynamic, colorful “eye candy” for eight large screens of various dimensions that flanked the arenas in Edmonton and Toronto, enhancing the NHL’s “made-for-television” approach to this unprecedented season.
Confirmed Speakers:
Maria Rapetskaya, Undefined Creative, Founder & Creative Director
2:35 – 3:00 p.m.: State of the Arts Spotlight: Bringing the 2021 NCAA March Madness Package to Life
In anticipation of the 2020 NCAA Men’s Basketball Tournament, CBS Sports and Turner Sports teamed up to revamp the March Madness graphics package. Sadly, after months of development, the 2020 tournament was cancelled due to the pandemic. However, the package has now been resurrected for this year’s NCAA Tournament and brings an innovative new look to one of the most highly-anticipated events on the annual sports calendar.
Presenter:
Komal Bhukhanwala, CBS Sports, Art Director
3:00 – 3:45 p.m.: Broadcast Graphics Tech Focus: Tips, Tools, and Techniques
The sports-graphics world has more-powerful technology and creative tools at their fingertips than ever before. However, it’s not easy to keep up with the rapid evolution of graphics creation and playout systems. Leading manufacturers discuss their product offerings, how they are evolving, the growing role of gaming engines and other next-gen technologies, and how they see the industry advancing in the years to come.
Confirmed Speakers:
Terry Daily, Ross Video, Senior Designer and Rocket Surgery Virtual Productions Specialist
Joe Finlayson, Epic Games, Technical Account Manager
3:45 – 4:15 p.m.: Live Speaker Q&A and Networking Zoom Room
Day 2 Program (3/25/21)
Data Visualization, Augmented Reality, and Betting
(All times are in Eastern Time Zone)
1:00 – 1:05 p.m.: Welcoming Remarks
1:05 – 1:30 p.m.: Augmented Reality Spotlight: Univision’s TUDN AR Package and Virtual Fans
At the tail end of 2019, Univision Deportes and Grupo Televisa launched an initiative to brand the two companies together as TUDN. In the months since, the TUDN brand has continued to innovate its on-air graphics package with augmented reality at the forefront. In addition, With fans unable to attend live matches due to the pandemic, TUDN has been at the forefront of virtual audience solutions in recent months. Get an inside look at how TUDN is using AR to provide viewers with a more immersive and compelling experience.
Confirmed Speakers:
Eduardo Ledesma, TUDN Mexico, Director, Technical Operations
Alexis Salinas, Univision Deportes, Senior Director, Technical Creative Services
1:30 – 2:15 p.m.: AR, MR, and XR: Broadcasters Create a New ‘Reality’ on the Field, in the Studio, and in the Stands
Whether augmented reality, mixed reality, or extended reality, the role of virtual elements in live sports broadcasts and studio shows has never been more vital. In addition to on-field virtual graphics and in-studio features, the pandemic has forced broadcasters to explore the use of virtual fans in the stands. Hear from industry leaders on how the use of AR is evolving in live sports productions and how broadcasters are leveraging these technologies to create a more immersive and compelling viewing experience.
Confirmed Speakers:
Charlie Collin, ESPN Creative Services, Senior Manager, Motion Graphics and Production Enhancements
Warren Drones, Epic Games, Senior Product Specialist
Gideon Ferber, Ross Video, Director, Product Management and Business Development, Virtual Solutions
Dan Pack, Silver Spoon Animation, Managing Director/Partner
2:15 – 2:30 p.m.: Sports Graphics Case Study
2:30 – 2:55 p.m.: Virtual Advertising Spotlight: ESPN’s Virtual Sponsorship at The MLS Is Back Tournament
ESPN teamed up with Major League Soccer to develop virtual advertising and in-program enhancements for the league’s national and international television broadcasts for the MLS is Back Tournament in Florida in July. AR technology provided the league’s partners and advertisers with virtual graphics on and around the field, while a virtual 300-by-15-foot wall on the far sideline displayed hundreds of messages per game. ESPN’s graphics team goes inside how they pulled off this complex project on an ultra-short timeline.
Confirmed Speakers:
Charlie Collin, ESPN Creative Services, Senior Manager, Motion Graphics and Production Enhancements
Michael “Spike” Szykowny, ESPN Creative Services, Senior Director, Motion Graphics and Production Planning
2:55 – 3:40 p.m.: Data Visualization: How Data and Virtual Graphics Combine To Tell the Story
With all four major U.S. sports leagues operating their own player‐tracking systems, broadcasters have more data at their fingertips than ever for producing live game presentations for fans. Meanwhile, today’s sports viewers are hungrier than ever for deep-dive statistics and metrics on the action. Learn how live-sports producers craft the story of the game by integrating live and historical data into compelling graphics for the broadcast.
Confirmed Speakers:
Lee Brinson, SMT, VP of Client Services
Christiaan Cokas, ESPN, Associate Director
3:40 – 4:05 p.m.: Sports Betting Spotlight: NBC Sports Edge BetCast Coverage of the PGA Tour
In February, NBC Sports, the PGA Tour and PointsBet debuted NBC Sports Edge BetCast – the first-ever betting companion show for a PGA TOUR event. The live second-screen experience on Peacock Premium featured data-rich companion graphics, highlighting players’ scores and position, odds on props, and integration of tournament leaderboards and odds. NBC Sports’ graphics team provides an inside look at how the BetCast came to be and how building graphics for a betting-focused presentation differs from a traditional broadcast.
Confirmed Speakers:
David Melfi, NBC Sports Group, Director, Graphics Integration
Featured Speakers







Speakers
Charlie Collin, ESPN Creative Services, Senior Manager, Motion Graphics and Production Enhancements

Charlie Collin is the senior manager of the Production Enhancements team within ESPN Motion Graphics and Production Planning. His responsibilities include product development, implementing new graphics technologies within the live production environment, and providing sustainable solutions that enhance the storytelling experience. In other words, he finds ways to leverage the skills and expertise of the many outstanding designers, animators, and engineers at ESPN who are involved with real-time graphics systems.
From the early days of virtual studio production in New York to being at ESPN for the past 10 years working on AR, virtual, mixed reality, and interactive graphics projects, Collin is passionate about and grateful to be involved in the ever-changing landscape of opportunities that persist for real-time graphics executions. With a BFA from SCAD in computer animation, he combines a design background with technical expertise from the school of hard knocks.
Warren Drones, Epic Games, Senior Product Specialist

Warren Drones is an Emmy award-winning artist that has been crafting virtual worlds for nearly a decade. He currently works at Epic Games as a senior product specialist focusing on Unreal Engine features for broadcast. Prior to joining Epic Games, Warren worked at The Weather Channel helping to launch their AR mixed reality content with real-time virtual production and shorts. At TRICK 3D, Warren was the lead technical artist for the first-ever VR wish created for a wish kid for Make-A-Wish Georgia. Drones also helped generate works of interactive content at TRICK 3D for clients such as Delta Air Lines, AT&T, Holiday Inn, and others in the form of marketing material, websites, apps, and games. He currently splits his time living in both Atlanta and Cary, North Carolina near Epic Games’ Headquarters.
JP LoMonaco, CBS Sports, VP, On-Air Graphics and Design

As VP of on-air graphics and design, JP LoMonaco oversees all of the design, production, and execution of graphics for the largest sporting events on CBS Sports Broadcast and CBS Sports Network – including the NFL, College Football, the Masters, the PGA Championship, and the March Madness Tournament.
With over 25 years of motion graphics leadership and graphics production under his belt, the Parsons School of Design graduate has accumulated a skill set that puts him at ease either animating or designing at a workstation or delivering concepts, pitching, and planning his team’s next big project in a board room. An Emmy Award winning art director, LoMonaco has lead creative teams for the likes of UPN, Fox, and CBS over the past two decades. He has also directed and mentored many great designers in that time.
As an ever-curious student of the industry, LoMonaco brings passion and excitement to every project, big or small. He always tries to stay on the forefront of what is possible while pushing himself and his team forward.
Maria Rapetskaya, Undefined Creative, Founder and Creative Director

Maria Rapetskaya is the founder of Undefined Creative, a Brooklyn-based creative production company, specializing in motion graphics. She has built the company’s reputation with clients like A+E Networks, NHL, NBC Universal, and the United Nations on good old-fashioned customer service and consistent execution on brand, on time, and on budget. Despite Rapetskaya’s creative director title, she stubbornly remains a hands-on creative in both design and production, doing what she truly loves on a daily basis.
Rapetskaya is dedicated to professional volunteering and mentoring, especially helping young women develop careers that holistically reflect their goals. She teaches, writes, and speaks as often as she can, appearing in Adobe’s 99U, HOW Design, Business Rockstars, Fast Company, and many others.
Tim O’Shaughnessy, ESPN, Creative Director, College Sports

Timothy O’Shaughnessy is the creative director of college sports at ESPN and has crafted the creative behind many ESPN properties. He is primarily responsible for guiding teams of creatives through large-scale animation and insert design projects. His primary interests rest in finding ways to reinvent the traditional permutations of sports television.
In his 14 years at ESPN, O’Shaughnessy has garnered numerous Emmy nominations and several Promax BDA awards. Noteworthy projects include college football on ESPN/ABC, college basketball on ESPN, NBA on ESPN/ABC, World Cup 2010 and 2014, Euro 2012 and 2016, Outside the Lines, Olbermann, and Mike & Mike 2016. He is also rebranding/repackaging the SEC network and starting up the aesthetic of the ACC network.
Before coming to ESPN, O’Shaughnessy worked at Ghostmilk Studios in Toronto, where he designed show title sequences. He received a B.S. in psychology from Binghamton University and an M.F.A. in design from The Rochester Institute of Technology.
Alexis Salinas, Univision Deportes, Senior Director, Technical Creative Services

Alexis Salinas serves as senior director of technical creative services for Univision, the leading media company serving Hispanic America.
Salinas is responsible for developing, producing, and deploying real-time graphics and graphic content for TUDN, Univision’s leading sports media brand. His additional responsibilities include overseeing all graphics functional groups and processes with the ultimate aim of bolstering the TUDN brand on-air and enhancing the production’s ability to tell compelling stories and engage with viewers. Salinas is also charged with creating the bridge between the production, production operations, and engineering teams for the sports graphics pipeline operation, as well as project manager for technology projects.
During his tenure at Univision, Salinas has served as manager of graphics management technology, technical manager, VizRT programmer, and senior 3D animator. Prior to joining Univision in 1996, he worked as a CGI director at EDEFX Group, where he was accountable for the operations, graphics systems, and network management and administration for the computer graphics department. He also worked as a 3D animator at Canal Uno Producciones in his native Venezuela.
Salinas earned a bachelor’s degree in computer engineering from Universidad Simón Bolívar in Venezuela. He has also been a certified project management professional since 2012.
Michael “Spike” Szykowny, ESPN Creative Services, Senior Director, Motion Graphics and Production Planning

Michael Szykowny (better known as “Spike”) has been at ESPN for 23 years and is an eight-time Emmy Award-winning senior director of motion graphics and production planning. He leads a group of over 160 designers, animators, and Vizrt artists that create and play out graphics for the family of ESPN networks.
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