2022%20SVG%20Sports%20Graphics%20Forum

Monday, June 6, 2022Big Studios' Joss Meinert on Supplying the Creative Vision for the NHL on TNT, NHL on ESPNFor the first time in more than a decade and a half, the National Hockey League had a new home for the 2021-22 season. The league's two national broadcasters, ESPN and Turner Sports, recruited the assistance of Big Studios in Toronto to accomplish their creative vision for their on-air graphics package. At the 2022 SVG Sports Graphics Forum, Big Studios' Owner/Director Joss Meinert reflects on working with these two networks, how their respective philosophies are different, the major themes that are seen in both examples, and what these projects mean for the company.Monday, June 6, 2022TUDN's Alexis Salinas on the Network's Expansion of Real-Time AR, Next-Gen Virtual GraphicsNo technology has shaken up the broadcast-graphics business more in recent years than the arrival of real-time augmented reality and next-gen virtual graphics. From Unreal Engine to real-time tracking to fully immersive experiences, creatives have a bevy of new tools at their fingertips, as well as more deliverables than ever. At TUDN, the network is expanding its offerings for coverage of high-profile sporting events like the 2020 Tokyo Olympics, Liga MX, and more. At the 2022 SVG Sports Graphics Forum, Univision Deportes' Senior Director of Technical Creative Services Alexis Salinas spotlights the ways that these real-time applications are being deployed and the new opportunities of newly-expanded portfolio of properties.Friday, June 3, 2022NBC Sports' David Barton on Developing Graphics for Two Olympics in Six MonthsAfter the COVID-19 pandemic delayed the 2020 Tokyo Olympics by one year, the eyes of the entire world were watching the Games of the XXXII Olympiad on NBC. Despite attendees not being able to witness the Summer Games in person, many viewers were transported to the city via the colorful and informative on-air graphics that were shown throughout the two-week competition. Without wasting any time, the network needed to regroup and rebound for the 2022 Beijing Winter Olympics in six months. At the 2022 SVG Sports Graphics Forum, NBC Sports' Senior Art Director David Barton highlights the inspiration behind the visuals of the 2020 Tokyo Olympics, the challenges of putting the package together, how their work transformed and stayed the same for the 2022 Beijing Olympics, and the advice he would share to others if they had to build a concept in a short amount of time.Friday, June 3, 2022Turner Sports' Jordan Shorthouse on Capturing the Essence of Hockey in the Graphics of NHL on TNTCurrently in their inaugural NHL Stanley Cup Playoffs, Turner Sports has dazzled professional hockey fans with stunning graphics and visuals that tap into the finer details of the game. Whether its the danger and intrigue of their "Black Ice" concept, keying into the passion of each fanbase, expressing the violence and frenetic movement of the sport, or showcasing the sleek design of their studio, there's something new to see every time you watch the NHL on TNT. At the 2022 SVG Sports Graphics Forum, Turner Sports' VP and Creative Director Jordan Shorthouse shares how the team reacted when they learned that the NHL was coming to their network, how they developed the package in the midst of the NBA's 75th season and the MLB postseason, how Big Studios made this project possible, and the feedback that they've received from viewers.Wednesday, June 1, 2022Epic Games' Andy Blondin on the Emergence of Unreal Engine in Real-Time Sports ProductionEach year, the development of on-air graphics have benefited from the introduction of new technologies. One that's taking over the sports landscape is Epic Games' Unreal Engine — a solution seen as the most open and advanced real-time 3D creation tool in the industry. Made popular as the rendering software of the video game Fortnite, it's gradually creeped into sports-video production and has become the go-to technique for broadcast graphics, virtual sets, and more. At the SVG Sports Graphics Forum, Epic Games' Product Management Director, Broadcast Andy Blondin explains how Unreal Engine has grown from a niche application to being used for mainstream and traditional sports, the opportunities that professionals have with this software, and what the industry is saying about the release of the technology's fifth edition.Wednesday, June 1, 2022ESPN's Tim O'Shaughnessy on Bringing the Sports Graphics Community TogetherFor the first time in two years, sports-video-production professionals flocked to New York City's Helen Mills Theater for an in-person edition of the SVG Sports Graphics Forum. Featuring panels and discussions driven by the brightest and innovative minds within the graphics sector, more than 150 individuals came together to share new ideas, discuss current industry trends, and break down the latest technologies available in the market. At the 2022 SVG Sports Graphics Forum, ESPN's Creative Director Tim O'Shaughnessy to detail some of his goals as the 2022 SVG Graphics Committee Chair, what this event means to the people that attended, and how this group of creatives have fostered relationships and learned from each other over the years.

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