SVG PLAY: Inside National Lacrosse League’s End-to-End Production Workflow For ESPN+

As the league enters its final day of the regular season, take a look art its end-to-end live production workflow

Live streaming of sports is changing the game in more ways than simply through distribution models. For many leagues and broadcasters, end-to-end remote and even cloud-based workflows are allowing for more production of live games than ever before. In some cases, it means the ability to produce one’s entire season of games for the first time.

As the National Lacrosse League enters its final day of the regular season on Saturday, take an exclusive look at the league’s complete end-to-end remote production model that has empowered the live streaming of the entire NLL season to viewers across the country on ESPN+.

Ed Derse, National Lacrosse League, Broadcast Operations and Technology Consultant
Pedro Gargano, Flowics, Customer Success Manager. U.S. & Brazil
Craig Gorbunoff, Grabyo, Sales Engineer
Ben Hayes, BitFire Networks, Director, Client Services
Kymberly Booth Higgs, Dragonfli Media Technologies, Producer
Brandon Costa, SVG, Director of Digital; SVG Sports OTT Forum Program Director

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