Esports’ REMI Reality: How More At-Home Production Is Guiding Gaming Into Its Next Era of Live Broadcast

A panel discussion of REMI features leaders from Riot Games, OS Studios, and more

To confront the realities of today’s esports market, live productions are increasingly forced to find more-efficient, cost-effective ways to get the job done. Cue REMI production.

Esports productions have long been ahead of the curve when it comes to remote production, and today’s live broadcasts are taking those efforts to the next level in an effort to keep costs down while also delivering a compelling experience for the fan.

Take a deeper look at this trend in esports production with this panel discussion featuring:

  • Geoff Bowen, Appear, Chief Technical Architect, North America
  • Allyson Gormley, Riot Games, Director, Global Operations, Remote Broadcast and Production
  • Lydia Pendergrass, OS Studios, Head of Broadcast Operations
  • André Rievers, OpenDrives, VP, Operations
  • JD Wu, The Switch, Director, Business Development (Esports)

This presentation was hosted at the 2023 SVG Esports Production Summit in Los Angeles on Nov. 16, 2023, and was moderated by Corey Smith, Senior Director, Digital, Software Engineering, CBS Sports and Paramount+. It also features a session introduction by Sealand (Sean) Flynn, Head of Media and Entertainment, Fortinet.

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