Infinite Reality Acquires the Drone Racing League for $250 Million, Solidifying Position as Global Leader in Immersive Technology & Experiences

Infinite Reality announces it signed a definitive agreement to acquire the Drone Racing League (“DRL”), the world’s most futuristic sports property. The $250 million acquisition bolsters iR’s capabilities and IP, and boosts its valuation to $3.5 billion. Recognized for accelerating professional drone racing into the mainstream through high tech robotics, AI, visually spectacular content and hybrid competition, DRL marks iR’s latest acquisition as the Company expands its extensive portfolio, which includes spatial web design pioneer, Ethereal Engine, fully integrated entertainment production company, iR Studios, eSports franchises Team Rogue (League of Legends) and London Royal Ravens (Call of Duty), as well as digital media, content and creator services.

Ownership of DRL’s transformative technology, media and sports ecosystem will accelerate iR’s efforts to elevate how consumers engage and transact with brands and content, making the experience more immersive, and in the case of sports and entertainment, as exciting as attending a live event.

“Infinite Reality revolutionizes fan and customer engagement across platforms, making every moment more interactive, accessible and captivating,” says John Acunto, CEO of Infinite Reality. “DRL epitomizes our belief that fans don’t just want to sit in a stadium or watch broadcast highlights on social media. The future of sports and entertainment involves new and disruptive formats that are wildly more immersive. Now, with our combined assets, iR and DRL are set to usher in a new era of sports entertainment, powered by cutting edge tech and fueled by fandom, creativity and community.”

Gen Z and Millennials have high expectations for the future of sports. According to a survey conducted by Deloitte, by 2030, 67% of fans said professional sports consumption would be more interactive and 54% said it would be more immersive than today. As one of Gen Z’s favorite sports, DRL is already leading in this arena, winning over the hearts and minds of close to 100 million young, global and elusive fans through high-tech competition, on-demand content and interactive viewing experiences that make fans feel like they are flying inside a racing drone.

“We created the Drone Racing League to bring the sport from the future to millions of fans who weren’t as excited about traditional sports from the past. The DRL team advanced the technology, media capture and race competition to deliver a sport of constant innovation, cultural relevance and thrilling action. Today, we are incredibly excited to join Infinite Reality, a company that has the vision and resources to take drone racing and our core technology to infinite heights,” says Nicholas Horbaczewski, CEO & Founder of the Drone Racing League.

DRL has previously received investments from notable sports, media and technology entities, including RSE Ventures, Liberty Media (owner of Formula One & MotoGP), Exor (owner of Ferrari), ISOS Capital, WWE, T-Mobile Ventures, CAA Ventures, Lux Capital, Lerer Hippeau, Courtside Ventures, Sky and Hearst Ventures.

Stephen Ross, RSE Ventures Co-Founder & Chairman says, “Nick epitomizes all that is so great about the entrepreneurial fire that burns so bright in the United States. He saw something others missed or just didn’t believe, and he was determined to fight for his dream until the world realized he was right all along. To build a sport from nothing is near impossible and I’m so proud to have witnessed the entire journey from day one. We can’t wait to see where DRL and the Infinite Reality team take this still young sport that has earned its wings.”

Matt Higgins, RSE Ventures Co-Founder & CEO says, “I still remember the day Nick walked into RSE’s office in 2015 armed with nothing more than a deck and a vision for a new immersive technology driven sport. ‘What person on earth doesn’t dream of flying?’ That was Nick’s simple premise, and in the years since, he has made that childhood dream a reality for hundreds of millions of people worldwide. To get there, he had to invent and patent technology that would overcome such novel technological hurdles. How do you make a drone fly 100 MPH through a stadium and transmit signals through cinder block walls with near zero latency before the pilot even realizes they’ve crashed? What once seemed so improbable a decade ago is now inevitable thanks to Nick, Rachel and the incredible team at DRL. I’m so excited to see how the big creative minds at Infinite Reality extend drone racing into a truly immersive experience that will captivate an entire new legion of fans.”

Eric Hippeau, CEO of Lerer Hippeau, comments, “The Drone Racing League has grown as fast as their drones fly, rivaling major tech and entertainment brands that have decades of experience on them. DRL will position Infinite Reality as a global leader in the tech and media space.”

DRL and iR will integrate their teams, who share decades of senior leadership positions at top brands including Amazon, the NBA, Discovery Inc and Peloton. As part of the transaction, DRL CEO & Founder Nicholas Horbaczewski will be promoted to iR Global President and DRL President Rachel Jacobson to iR President, Global Business Ventures and Partnerships.

“When we acquire companies at Infinite Reality we like to get to know the founders to make sure they fit our culture and share our passion, mindset and vision of the future, and there are no better examples of this than Nicholas and Rachel whose leadership and impressive experience bring tremendous value to iR,” says Amish Shah, Co-Founder & Chief Business Officer of Infinite Reality.

“When I joined the Drone Racing League four years ago, we set out to blitzscale the growth of the league across our fans and media, and I am so proud of the DRL team and this milestone. Together with Infinite Reality, we are well-positioned to accelerate the future of technology-driven media and entertainment. We will blur the line between the digital and the real like never before and ignite massive fandom with younger generations who demand the most immersive experiences,” says DRL President Rachel Jacobson.

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