Pico the Hits

Roger Payano has a BS in mechanical engineering and an MS in industrial engineering and has worked in the defense industry, but when he was applauded recently at the Kennedy Center in Washington, D.C. it had nothing to do with his engineering prowess.  He played the title role in the Synetic Theater production of Othello, and […]  More

3DTV: How Wow Now?

A funny thing happened to me at the Digital Cinema Forum this year.  There was a 3ality tutorial on the basics of shooting 3D.  When they demonstrated bad stuff, it looked bad to me.  When they demonstrated good stuff, it looked good.  But one time when they demonstrated something that was supposed to look less […]  More

The Elephant in the Room: 3D at NAB 2010

As I roamed the exhibits at the NAB show this month, I kept wondering what other year it seemed most like.  And I was not alone. There were plenty of important issues covered at the show, from citizen journalism to internet-connected TV.  And then there was the elephant in the room. It would be a […]  More

The Impossible Dream: Perfect Lip Sync

There is definitely plenty that can be done to improve lip sync.  Making it perfect, however, might not be possible. Perhaps it would be best to start with a definition.  Lip sync is the synchronization of the sounds emerging from moving lips with the images of those moving lips.  No moving images, no lip-sync issues, […]  More

The Other Three Dimensions of 3DTV

3DTV suggests that the three Ds are the dimensions of height, width, and depth.  But there are three other linear dimensions that might be worth considering: pupillary distance, viewing distance, and screen size. Here’s a generic diagram of binocular vision, looking down.  The observer’s eyes are at either end of the short base of the […]  More

The E and Eye

“HDTV is ideally viewed at a distance of roughly three times the picture height.”  That’s the sort of statement heard frequently — as recently as at last week’s HPA Tech Retreat.  And there seems to be a basis for it. According to the eye chart commonly used to determine visual acuity, 20/20 vision can just […]  More

2D (not 3D) Glasses

We’ve all heard about 3D glasses.  There are so many varieties that Rainbow Symphony offers so-called “Ultimate 3D Glasses” (shown here).  They work with many, but by no means all, forms of 3D.  Here’s a link to their site: http://www.rainbowsymphony.com/ultimate-3d-glasses.html But, since January 11, I’ve been writing about 2D glasses, rather than 3D.  I’ve decided […]  More

This Thing Called 3D

It has been a heck of a month for 3D announcements.  Comcast carried The Final Destination in 3D on the day of its DVD release. The Consumer Electronics Show (CES) seemed all about 3D.  The International Telecommunications Union (ITU) issued a report on 3D TV.  The program recently posted for next month’s Hollywood Post Alliance […]  More

Someone Will Be There Who Knows the Answer

The Oversight Executive for Motion Intelligence of the Office of the Under Secretary of Defense for Intelligence is scheduled to be in the southern California desert next month.  So are the chief technology officers (CTOs) of both Panasonic and Sony.  So is the head of the Visual Space Perception Laboratory at the University of California […]  More

Sines of the Times

What I’d like to say is that edges don’t really exist.  And the point I’m trying to make affects everything from camera resolution to audio distortion to data transmission.  But I get in trouble when I make sweeping statements like that. My desired edge statement is something like Zeno’s most-famous paradox.  If I throw a […]  More