What's Next?

These were some of the things that could be seen at Canon Expo at New York’s Javits Convention Center last week: ice skaters pirouetting without ice, people viewing someone dressed as the Statue of Liberty from the moving deck of a fake boat, a machine that can squirt out a printed-and-bound book on demand, and […]  More

Can You Fix It in Post?

Can you fix it in post? The simple answer is: Yes. Consider Avatar.  Not only was an entire world created and populated in computers, but even a human actor’s legs were atrophied in post.  So, yes, anything can be fixed in post — given enough time and money.  In the worst case, artists would simply […]  More

3DTV Today: One Step Back

The Society of Motion-Picture and Television Engineers (SMPTE) just completed an International Conference on Stereoscopic 3D for Media and Entertainment, what it calls “the only scientific gathering focused exclusively on 3D.”  Like many SMPTE conferences, it gazed into the future, with one presentation introducing “the need for additional image processing to get pixel-level geometry matching,” […]  More

Pico the Hits

Roger Payano has a BS in mechanical engineering and an MS in industrial engineering and has worked in the defense industry, but when he was applauded recently at the Kennedy Center in Washington, D.C. it had nothing to do with his engineering prowess.  He played the title role in the Synetic Theater production of Othello, and […]  More

3DTV: How Wow Now?

A funny thing happened to me at the Digital Cinema Forum this year.  There was a 3ality tutorial on the basics of shooting 3D.  When they demonstrated bad stuff, it looked bad to me.  When they demonstrated good stuff, it looked good.  But one time when they demonstrated something that was supposed to look less […]  More

The Elephant in the Room: 3D at NAB 2010

As I roamed the exhibits at the NAB show this month, I kept wondering what other year it seemed most like.  And I was not alone. There were plenty of important issues covered at the show, from citizen journalism to internet-connected TV.  And then there was the elephant in the room. It would be a […]  More

The Impossible Dream: Perfect Lip Sync

There is definitely plenty that can be done to improve lip sync.  Making it perfect, however, might not be possible. Perhaps it would be best to start with a definition.  Lip sync is the synchronization of the sounds emerging from moving lips with the images of those moving lips.  No moving images, no lip-sync issues, […]  More

The Other Three Dimensions of 3DTV

3DTV suggests that the three Ds are the dimensions of height, width, and depth.  But there are three other linear dimensions that might be worth considering: pupillary distance, viewing distance, and screen size. Here’s a generic diagram of binocular vision, looking down.  The observer’s eyes are at either end of the short base of the […]  More

The E and Eye

“HDTV is ideally viewed at a distance of roughly three times the picture height.”  That’s the sort of statement heard frequently — as recently as at last week’s HPA Tech Retreat.  And there seems to be a basis for it. According to the eye chart commonly used to determine visual acuity, 20/20 vision can just […]  More

2D (not 3D) Glasses

We’ve all heard about 3D glasses.  There are so many varieties that Rainbow Symphony offers so-called “Ultimate 3D Glasses” (shown here).  They work with many, but by no means all, forms of 3D.  Here’s a link to their site: http://www.rainbowsymphony.com/ultimate-3d-glasses.html But, since January 11, I’ve been writing about 2D glasses, rather than 3D.  I’ve decided […]  More