Can You Fix It in Post?
Can you fix it in post? The simple answer is: Yes. Consider Avatar. Not only was an entire world created and populated in computers, but even a human actor’s legs […] More
Can you fix it in post? The simple answer is: Yes. Consider Avatar. Not only was an entire world created and populated in computers, but even a human actor’s legs […] More
The Society of Motion-Picture and Television Engineers (SMPTE) just completed an International Conference on Stereoscopic 3D for Media and Entertainment, what it calls “the only scientific gathering focused exclusively on […] More
Roger Payano has a BS in mechanical engineering and an MS in industrial engineering and has worked in the defense industry, but when he was applauded recently at the Kennedy […] More
A funny thing happened to me at the Digital Cinema Forum this year. There was a 3ality tutorial on the basics of shooting 3D. When they demonstrated bad stuff, it […] More
As I roamed the exhibits at the NAB show this month, I kept wondering what other year it seemed most like. And I was not alone. There were plenty of […] More
There is definitely plenty that can be done to improve lip sync. Making it perfect, however, might not be possible. Perhaps it would be best to start with a definition. […] More
3DTV suggests that the three Ds are the dimensions of height, width, and depth. But there are three other linear dimensions that might be worth considering: pupillary distance, viewing distance, […] More
“HDTV is ideally viewed at a distance of roughly three times the picture height.” That’s the sort of statement heard frequently — as recently as at last week’s HPA Tech […] More
We’ve all heard about 3D glasses. There are so many varieties that Rainbow Symphony offers so-called “Ultimate 3D Glasses” (shown here). They work with many, but by no means all, […] More
It has been a heck of a month for 3D announcements. Comcast carried The Final Destination in 3D on the day of its DVD release. The Consumer Electronics Show (CES) […] More
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